Casting Time
⚪ Last updated 2008⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
🔍 Analysis
- 👍 2.7% endorsement rate — high engagement, a strong quality signal
- 🏆 #64 of 327 Gameplay Effects and Changes mods in this game by downloads
📋 About This Mod
This mod makes spells cast at a constant rate of 45 spells per minute. In vanilla oblivion, the casting rate varies from 29 to 60 spells per minute depending upon a bunch of stupid factors.
There is currently only a 45 spells per minute version available. Constant Casting Time 0. 41 by SkyRanger-1 This mod requires OBSE. forum thread: http://www.bethsoft.com/bgsforums/index.php?showtopic=874415 TESnexus download: http://www.tesnexus.com/downloads/file.php?id=19494 ==================================== Overview: ==================================== This mod makes spells take a consistent amount of time for the player to cast. Without this mod your spell casting speed varies depending upon whether or not you have a weapon drawn, whether or not you have a shield equipped, whether or not you are pressing the block button, whether the spell is on-self, on-touch, or on-target, and possibly other factors as well. Here are the various casting times without this mod: on-self: from 29 to 37 spells per minute (depending upon circumstances) on-touch: from 42 to 60 spells per minute (depending upon circumstances) on-target: from 44 to 54 spells per minute (depending upon circumstances) With this mod, all spells take the same amount of time to cast. Well, that\'s the intent. I\'m not 100% sure... some things may still slightly change the casting times. The current version of this mod aims for a casting rate of 45 spells per minute under all circumstances. ==================================== Installation: ==================================== Copy the contents of this .zip file to your Oblivion data directory and enable the esp. ==================================== Uninstallation: ==================================== Disabling the .esp file is not enough. You also have to delete the files this mod added. They are: Data\\meshes\\characters\\_1stperson\\castself.kf Data\\meshes\\characters\\_1stperson\\castselfalt.kf Data\\meshes\\characters\\_1stperson\\casttarget.kf Data\\meshes\\characters\\_1stperson\\casttargetalt.kf Data\\meshes\\characters\\_1stperson\\casttouch.kf Data\\meshes\\characters\\_1stperson\\casttouchalt.kf Data\\meshes\\characters\\_1stperson\\onehandcastself.kf Data\\meshes\\characters\\_1stperson\\onehandcastselfalt.kf Data\\meshes\\characters\\_1stperson\\onehandcasttarget.kf Data\\meshes\\characters\\_1stperson\\onehandcasttargetalt.kf Data\\meshes\\characters\\_1stperson\\onehandcasttouch.kf Data\\meshes\\characters\\_1stperson\\onehandcasttouchalt.kf Data\\meshes\\characters\\_male\\castself.kf Data\\meshes\\characters\\_male\\castselfalt.kf Data\\meshes\\characters\\_male\\casttarget.kf Data\\meshes\\characters\\_male\\casttargetalt.kf Data\\meshes\\characters\\_male\\casttouch.kf Data\\meshes\\characters\\_male\\casttouchalt.kf Data\\meshes\\characters\\_male\\onehandcastself.kf Data\\meshes\\characters\\_male\\onehandcastselfalt.kf Data\\meshes\\characters\\_male\\onehandcasttarget.kf Data\\meshes\\characters\\_male\\onehandcasttargetalt.kf Data\\meshes\\characters\\_male\\onehandcasttouch.kf Data\\meshes\\
📊 Mod Details
- Game
- Oblivion Mods
- Author
- SkyRanger-1
- Version
- 0.41
- Downloads
- 601
- Endorsements
- 16
- Category
- Gameplay Effects and Changes
- Created
- 8/30/2008
- Updated
- 9/1/2008
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