Bandits and Marauders with Gold and Gems

⭐ ⭐ (129 endorsements) 📥 2,814 downloads 📌 v1.0.1 📅 5/7/2020
⚪ Last updated 2020

By Jigalag23 · Immersion

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 5/20/2020 📅 Created: 5/7/2020
⚠️ Install Order · 2 steps
1🛠️ OBSE — Oblivion Script Extender Download ↗
2🔧 UOP — Unofficial Oblivion Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 4.6% endorsement rate — high engagement, a strong quality signal
  • 🏆 #32 of 39 Immersion mods in this game by downloads

📋 About This Mod

== What this mod does ==

Have you ever wondered why bandits and marauders all seem to be poor as paupers? Their goal in life is to mug people and take their valuables, so shouldn't they have more in their pockets than a rusty lockpick/hammer and a stale piece of bread? Let's face it, they don't even have the stale bread! This mod aims to fix that. No, not the stale bread. By altering the inventory of each generic bandit and marauder in Oblivion, all of Cyrodiil's robbers now have a high chance of carrying some gold along with a smaller chance for additional valuables.

I could only find one other mod that added gold to bandits, but nothing else, nor did it disclose how much, so I couldn't tell if it was balanced. Because of that, I decided to make my own from scratch and release it for anyone else who wants it. This mod is meant to be more of an immersive gameplay change than anything else. The gold amounts are modest so as to remain balanced and realistic (they have to split the gold from that merchant raid amongst everyone plus the boss's cut, remember?). For a breakdown of what everyone can spawn, please see below.

Bandits/Marauders; regular, mage, and archers:

  • []80% chance for 5 – 30 gold

    Bandit/Marauder Bosses:

    • []90% chance for 75 – 100 gold

      All Bandits/Marauders:

      • []15% chance to spawn one 'gem' item. This includes the following:

        []1 Gold nugget or silver nugget

        []Or 1 flawed, regular, or flawless pearl, topaz, ruby, emerald, sapphire, or diamond

      []10% chance to spawn a ring or a necklace

      Though statistically small, you do have a chance to get all three (gold, a piece of jewelry, and a gem) from a single bandit/marauder. You can also get nothing or any combination in between. The gem and jewelry items are selected from leveled lists, which means, for example, that you won't have a chance of finding a flawless diamond until you hit level 17 (this is basically the same list used for gems found in chests you loot in dungeons). The gold is not 'leveled', as you have a chance of finding any of the stated amounts starting at level 1.

      This mod does not alter or remove any of the existing leveled lists associated with these NPCs, it merely adds three new ones as described above. You should expect to find all of the normal loot you found on bandits/marauders before plus what this mod gives the chance of finding. This mod also does not make any changes to highwaymen.

      ==Requirements ==

      This mod shouldn't require anything beyond the base game as only vanilla assets are altered/used.

      ==Conflicts ==

      This is my second mod, and I am still new to modding. I believe this mod will conflict with any other mods that make changes to bandi

🤖 AI-enhanced — based on mod data

This mod increases the likelihood that generic bandits and marauders carry gold, with a small chance of spawning with gems and jewelry. It's a simple loot overhaul for players who want more rewarding combat encounters.

✨ Key Features

High chance for all generic bandits and marauders to have modest sums of gold in their inventories.
Small chance for bandits and marauders to spawn with gems and jewelry.

📊 Pros & Cons

✅ Pros

  • Simple and effective: makes looting bandits more rewarding without overhauling the entire economy.
  • Community-tested: 129 endorsements and over 2,800 downloads show it's been used and appreciated.
  • Lightweight: no new assets or scripts, just tweaks to existing loot tables.

⚠️ Cons

  • Last updated in May 2020 – may be incompatible with newer game versions or DLCs.
  • Only affects generic bandits and marauders, not named NPCs or other enemy types.
  • No detailed documentation or patch notes provided by the author.
🎯 Is This For You?
For players who feel looting bandits is underwhelming and want a bit more treasure without overhauling the entire loot system. Skip if you're looking for a comprehensive economy or difficulty mod – this is a small, focused tweak.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • If you're using a mod manager, just download and activate – no extra steps needed.
  • Check if your game version is compatible, as the mod hasn't been updated since 2020.
  • Pair with other loot or economy mods for a more comprehensive experience, but be aware of potential conflicts.

📊 Mod Details

Game
Oblivion Mods
Author
Jigalag23
Version
1.0.1
Downloads
2,814
Endorsements
129
Category
Immersion
Created
5/7/2020
Updated
5/20/2020

🔧 How to Install Oblivion Mods

Download from Nexus.

📖 Full step-by-step install guide for Oblivion →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Oblivion commands, item IDs, and more.

Keep browsing — more Oblivion mods await

📋 All Oblivion Mods 🏆 Top 25 📂 More Immersion 👤 More by Jigalag23 🔎 Similar Mods 🌐 Best Immersion (All Games) ⚠️ Fix Crashes & Errors 💾 Save Files 🔀 Check Compatibility ⚖️ Compare Mods 🆕 New Mods