AFK Weye-MTC-Region Revive Patches
⚪ Last updated 2014⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 4.5% endorsement rate — high engagement, a strong quality signal
- 🏆 #10 of 47 Patches mods in this game by downloads
📋 About This Mod
So the time has finally come to close up shop. I have migrated these files over to a new page at AFK Mods. These patches are pretty old, but still function just fine. However they could use another update, which I will get to at some point.
Any future updates will be posted to the page found HERE
AFK Weye-MTC-Region Revive Patches
A set of three patch files which provide compatibility for various combinations of AFK
Weye, MTC Expanded Villages, and Region Revive Lake Rumare. Also features some
compatibility with other mods as well.
Updates From v1. 2
=================
1. Fixed the conflicts inside Wawnet Inn interior...which I utterly failed to touch
in the original patches..durp. Removed duplicate tables and dishes, adjusted path
grids and some NPC markers.
2. Actually part of what is mentioned above. Made the patches compatible with Clocks
of Cyrodiil, or the Better Cities version of COC. Simply adjusted furniture, path grids
and NPC markers to make room for the Grandfather clock inside the Wawnet Inn.
3. Adjusted an x marker and x marker heading so they were relevant to the relocated
farmhouse they belonged with.
4. Made some very minor exterior path grid adjustments so NPCs wouldn't bump into a
signpost, and to keep the pigs in their pen.
5. Removed some unnecessary collision blocks.
6. Removed one unnecessary cell edit from all three patches.
Description
===========
Weye is arguably the single most heavily modded area in the entire game. And for good
reason too, the vanilla town of Weye is little more than an inn and a farm house. A quick
search can easily turn up several dozen mods for this spot. From simple player homes to
full village expansions complete with quests.
Unfortunately most of them do not play nicely together and can have nasty conflicts. Such
as large rips in the landscape, buried and/or floating objects, broken path grids,etc. While
there were a few patches on the market for various combinations of Weye mods, they all
required sacrificing bits and pieces of the mo
A set of patch files that let you run AFK Weye, MTC Expanded Villages, Region Revive: Lake Rumare, and a few other mods together without conflicts. For Oblivion players who want to combine these popular location overhauls. 171 endorsements and 3,815 downloads, last updated in 2014.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Solves a real headache—combining these mods without patches usually means crashes or missing objects.
- Decent community trust with 171 endorsements and 3,815 downloads.
- Lightweight and focused: just the patches you need, no extra bloat.
⚠️ Cons
- Last updated in 2014—may not be compatible with newer mod versions or the latest Oblivion patches.
For Oblivion modders who want to run AFK Weye, MTC Expanded Villages, and Region Revive together without conflicts. If you're not using all three, you probably don't need this. Skip if you're on a modern mod setup with a mod manager that handles conflicts automatically.
💡 Beginner Tips
- Make sure you have the main mods (AFK Weye, MTC Expanded Villages, Region Revive) installed first, then add these patches.
- If you use a mod manager like Wrye Bash or OBMM, you can still install these patches manually—just drop them into your Data folder and let them overwrite when prompted.
- Check the load order: patches should load after the mods they patch, so place them lower in your load order.
📊 Mod Details
- Game
- Oblivion Mods
- Author
- mhahn123
- Version
- 1.1
- Downloads
- 3,815
- Endorsements
- 171
- Category
- Patches
- Created
- 9/3/2012
- Updated
- 12/26/2014
🔧 How to Install Oblivion Mods
Download from Nexus.
📖 Full step-by-step install guide for Oblivion →
Visit the official mod page for specific installation instructions for this mod.
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