AFK Weye-MTC-Region Revive Patches

⭐ ⭐ (171 endorsements) 📥 3,815 downloads 📌 v1.1 📅 9/3/2012
⚪ Last updated 2014

By mhahn123 · Patches

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 12/26/2014 📅 Created: 9/3/2012
⚠️ Install Order · 2 steps
1🛠️ OBSE — Oblivion Script Extender Download ↗
2🔧 UOP — Unofficial Oblivion Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 4.5% endorsement rate — high engagement, a strong quality signal
  • 🏆 #10 of 47 Patches mods in this game by downloads

📋 About This Mod

So the time has finally come to close up shop. I have migrated these files over to a new page at AFK Mods. These patches are pretty old, but still function just fine. However they could use another update, which I will get to at some point.

Any future updates will be posted to the page found HERE

  

AFK Weye-MTC-Region Revive Patches

A set of three patch files which provide compatibility for various combinations of AFK

Weye, MTC Expanded Villages, and Region Revive Lake Rumare. Also features some

compatibility with other mods as well.

Updates From v1. 2

=================

1. Fixed the conflicts inside Wawnet Inn interior...which I utterly failed to touch

in the original patches..durp. Removed duplicate tables and dishes, adjusted path

grids and some NPC markers.

2. Actually part of what is mentioned above. Made the patches compatible with Clocks

of Cyrodiil, or the Better Cities version of COC. Simply adjusted furniture, path grids

and NPC markers to make room for the Grandfather clock inside the Wawnet Inn.

3. Adjusted an x marker and x marker heading so they were relevant to the relocated

farmhouse they belonged with.

4. Made some very minor exterior path grid adjustments so NPCs wouldn't bump into a

signpost, and to keep the pigs in their pen.

5. Removed some unnecessary collision blocks.

6. Removed one unnecessary cell edit from all three patches.

Description

===========

Weye is arguably the single most heavily modded area in the entire game. And for good

reason too, the vanilla town of Weye is little more than an inn and a farm house. A quick

search can easily turn up several dozen mods for this spot. From simple player homes to

full village expansions complete with quests.

Unfortunately most of them do not play nicely together and can have nasty conflicts. Such

as large rips in the landscape, buried and/or floating objects, broken path grids,etc. While

there were a few patches on the market for various combinations of Weye mods, they all

required sacrificing bits and pieces of the mo

🤖 AI-enhanced — based on mod data

A set of patch files that let you run AFK Weye, MTC Expanded Villages, Region Revive: Lake Rumare, and a few other mods together without conflicts. For Oblivion players who want to combine these popular location overhauls. 171 endorsements and 3,815 downloads, last updated in 2014.

✨ Key Features

Enables simultaneous use of AFK Weye, MTC Expanded Villages, and Region Revive: Lake Rumare.
Includes patches for 'a few others' as mentioned by the author.
Simple patch files, likely to be placed in your Data folder.
Community-tested with 171 endorsements.

📊 Pros & Cons

✅ Pros

  • Solves a real headache—combining these mods without patches usually means crashes or missing objects.
  • Decent community trust with 171 endorsements and 3,815 downloads.
  • Lightweight and focused: just the patches you need, no extra bloat.

⚠️ Cons

  • Last updated in 2014—may not be compatible with newer mod versions or the latest Oblivion patches.
🎯 Is This For You?
For Oblivion modders who want to run AFK Weye, MTC Expanded Villages, and Region Revive together without conflicts. If you're not using all three, you probably don't need this. Skip if you're on a modern mod setup with a mod manager that handles conflicts automatically.
📦 Install:Easy· Under 5 minutes

💡 Beginner Tips

  • Make sure you have the main mods (AFK Weye, MTC Expanded Villages, Region Revive) installed first, then add these patches.
  • If you use a mod manager like Wrye Bash or OBMM, you can still install these patches manually—just drop them into your Data folder and let them overwrite when prompted.
  • Check the load order: patches should load after the mods they patch, so place them lower in your load order.

📊 Mod Details

Game
Oblivion Mods
Author
mhahn123
Version
1.1
Downloads
3,815
Endorsements
171
Category
Patches
Created
9/3/2012
Updated
12/26/2014

🔧 How to Install Oblivion Mods

Download from Nexus.

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Visit the official mod page for specific installation instructions for this mod.

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