AddActorValues

⭐ ⭐⭐ (3,628 endorsements) 📥 215,758 downloads 📌 v1.beta5b 📅 7/23/2010
⚪ Last updated 2012

By JRoush · Gameplay Effects and Changes

⬇ Download Mod Source: Nexus Mods 📅 Updated: 1/6/2012 📅 Created: 7/23/2010
⚠️ Install Order · 2 steps
1🛠️ OBSE — Oblivion Script Extender Download ↗
2🔧 UOP — Unofficial Oblivion Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 1.7% endorsement rate — high engagement, a strong quality signal
  • 🏆 #16 of 308 Gameplay Effects and Changes mods in this game by downloads

📋 About This Mod

Name: AddActorValues Version: v1. 0 Date: 2011-12 Category: Gameplay Effects and Changes Author: JRoush (jroush.tesmods@gmail.com) Forum Thread: Bethesda Forums Requirements: NOTE: using AddActorValues with the wrong verison of Oblivion will, at best, cause it to crash.

  • [] Oblivion v1. 2. 0416 [] TESCS v1. 2. 404 (only if you are planning to make mods using AAV) [] OBSE v0019 or higher
Description: AddActorValues allow modders to create and use new actor values, which are treated exactly like the built-in ones. New actor values won\'t do anything by themselves, of course, but they are very convenient ways for mods to attach information to any actor, which is then saved with the savegame. For details, see the included `Features\' pdf. Note that this is a resource - a mod is required to actually use the new features. Included is a demo mod, AddActorValues_Example.esp, which illustrates how to use the basic features. New Actor Values can be used for: - All Scripts, using the various Get/Set/Mod functions that end in \'C\' or \'F\' - GetActorValue & GetBaseActorValue Conditions for Quests, Packages, etc. New Actor Values cannot be used for: - Skills (this is planned for future versions). - Magic Resistances or the target of a ModAV effect, unless you install OBME - Class Major Attributes Latest News: I\'m working on the framework for more advanced features. This will involve a rewrite of most of AAV (and many of my other mods), so I\'ve decided to officially freeze the current AAV code line. I\'ve also decided to stop calling it \"beta\" - should have done that months ago. I will obviously still continue to release bug fixes. Questions & Bug Reports: If you encounter a problem, something that is confusing or doesn\'t seem to work as expected, please do the following:
  • [] Read the readme, and the AV-related pages on the TESCS wiki. [] Reproduce the problem. I cannot fix problems that I can\'t reproduce, so try to work out an exact procedure for me. [] Grab a copy of your save or mod file and \"AddActorValues.log\" and \"AddActorValues_CS.log\" from the Oblivion\\ folder.
  • Send everything to jroush.tesmods@gmail.com, or post it the forum thread.
Compatibility: AddActorValues is compatible with all conventional mods, and with all known obse plugins. If you encounter an incompatiblity, please report it right away. Changes: - Changed the way that AAV overwrites the native OBSE ModAVModC, SetAVModC, and GetAVModC commands. This should fix situations where those functions were not working as expected, such as just after starting a new game. Credits: - Bethesda Softworks, whose game has sucked up far, far too mu

🤖 AI-enhanced — based on mod data

AddActorValues is a scripting utility mod for modders, adding functions for greater control over actor values and enabling the creation of new actor values. It has 3,628 endorsements and was last updated in 2012, indicating a long-standing tool for the modding community.

✨ Key Features

Adds script functions for much greater control over actor values.
Allows modders to add 'new' actor values for their own use.

📊 Pros & Cons

✅ Pros

  • Community-approved with 3,628 endorsements.
  • High download count (215,758) shows it's a widely-used tool.
  • Opens up new possibilities for modders to customize gameplay.

⚠️ Cons

  • Last updated in 2012 — may be outdated for current game versions.
  • Designed for modders, not end-users — no direct gameplay impact.
  • No documentation or examples provided in the description.
🎯 Is This For You?
For mod authors who want to expand actor value manipulation in their creations. Skip if you're a player looking for gameplay changes — this is a developer tool.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • If you're a modder, check the script functions available after installation to see how to use them.
  • Test in a development environment before releasing mods that depend on this utility.
  • Since it's from 2012, verify compatibility with your current game version.

📊 Mod Details

Game
Oblivion Mods
Author
JRoush
Version
1.beta5b
Downloads
215,758
Endorsements
3,628
Category
Gameplay Effects and Changes
Created
7/23/2010
Updated
1/6/2012

🔧 How to Install Oblivion Mods

Download from Nexus.

📖 Full step-by-step install guide for Oblivion →

Visit the official mod page for specific installation instructions for this mod.

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