HOUSE UPGRADES ARE EXPENSIVE
🟠 Updated over a year agoPreview

🔍 Analysis
- 👍 0.7% endorsement rate
- 🏆 #25 of 90 Player Homes mods in this game by downloads
📋 About This Mod
Makes house improvements cost more. Reasonable prices.
Makes players house improvements (furnishings) more expensive.
Now it is real money dump
x10, x5 or Reasonable prices files available (still affected by mercantile skill)
Affects Frostcrag, Imperial city, Bravil,Leyawiin, Bruma, Cheydinhal, Charrol, Skingrad, Battlehorn, Thieves den and Deepscorn.
INSTALLATION:
1) Put esp into Data folder.
2) In plugin.txt file (in the same Data folder) type name of your downloaded esp
This mod changes house upgrade prices, if you want expensive houses here is More expensive houses mod
Reasonable prices file provided by Apoapse:
I hope you're doing well! This is Apoapse, a long-time TES modder. I'm just writing to share my personal edit of your House Upgrades mod, which tries to be a bit more challenging without upsetting a quasi-vanilla balance:
-
[]2x prices for normal house upgrades
[
]5x prices for DLC houses (because even if you can save a castle from bandits, you're still trying to upgrade a castle) - 10x price for Spellmaking/Enchanting altars (which seems believable within the setting, considering only the Arcane University has them otherwise)
📊 Mod Details
- Game
- Oblivion Remastered Mods
- Author
- ContextMaker
- Version
- 1.0
- Downloads
- 5,936
- Endorsements
- 41
- Category
- Player Homes
- Created
- 5/9/2025
- Updated
- 5/18/2025
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Use Vortex or MO2.
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