Reduced Ship Launch Fuel Costs (Or Increased)
🟡 Updated this year⚠️ Install Order · 1 step
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 2.2% endorsement rate — high engagement, a strong quality signal
- 🏆 #12 of 13 Vehicles mods in this game by downloads
📋 About This Mod
This mod alters the amount of fuel used during each launch of your ship.
Things to note:
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[]No major updates. Just verifying the mod still works with the current major game version (6. 45 at time of writing) and reorganizing the files.[/]
[]The game has four different built-in options for fuel usage, but it effects more than just launch fuel costs, and the difference between "Standard" and "Expensive" is only 5% for vanilla values. I've made three different options for the game to go along with this, so choose the right one to have accurate fuel usage.[/]
- []"Free" is always free no matter what, even with this mod.[/]
- []When using the 100% option, you could run into a situation where you can't take off at all if you mix up which option you download from here with the in-game setting. If you set the game setting to "Standard" but use the "Expensive" option of this mod, then the fuel required to take off is higher than 100%, so you'll never be able to take off.[/]
- []The math involved isn't exact, as the AMUMSS tool process (or something involved in what I was doing that I couldn't figure out), was limiting decimal points to only six places. If it could go longer then it would have been possible for exact values. However, the trailing decimals are essentially negligent, as you'll run out of fuel before they mattered.[/]
- []I included the higher values of 50% and 100% just for fun, and because I figured there might be people that want higher values for a challenge.[/]
- []FuelCost = LaunchCost 0. 125[/]
- []FuelCost = LaunchCost 0. 5[/]
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[]FuelCost = LaunchCost 0. 6[/]
If wanting to use the LUA script, make sure to read the README.txt file for what values I used for the various settings offered in my FOMOD options, or how the formulas work to determine what you want to use for your own custom value.
Permission was received from Lo2k to re-upload this mod with my rework. Can be taken down in the future though if requested by the original creators.
Original mod authors:
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]Lo2k[/]Original mod:
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Vortex Install/Uninstall:
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[
]Vortex will give the user a menu of options to choose from. Select an option and finish the install.[/][
]To uninstall use the "Remove" option on the right in Vortex.[/]Manual Install/Uninstall:
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]Unzip the files.[/][
]Copy the folder of the option you want to use into your NMS installation mod folder: :\SteamLibrary\steamapps\common\No Man's Sky\GAMEDATA\MODSIf you have any conflicts or issues with the mod you most likely need to utilize the provided LUA file with AMUMSS. If you think its an actual issue/bug please let me know in the comments.
This mod for No Man's Sky adjusts ship launch fuel costs, offering three options: Discounted (12.5%), Standard (50%), and Expensive (60%), plus a free option. It addresses the game's limited built-in fuel settings and provides a LUA script for custom values. Verified for game version 6.45.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Gives you real control over launch fuel costs, unlike the game's limited settings
- Three preset options plus a free option cover different playstyles
- Verified for the current game version (6.45) — no compatibility worries
⚠️ Cons
- Math isn't exact due to tool limitations — decimals are rounded to six places, but negligible in practice
- Mixing up the mod option with the in-game setting can make takeoff impossible (e.g., using Expensive mod with Standard game setting)
- Author admits uncertainty about the game's fuel calculation logic, so values may not be perfectly accurate
For No Man's Sky players who find the default fuel costs too punishing or too trivial and want finer control. Also for those who want a challenge with higher costs. Skip if you're fine with the vanilla options or don't care about fuel management.
💡 Beginner Tips
- Make sure to match the mod option with your in-game fuel setting — using 'Expensive' mod with 'Standard' game setting will prevent takeoff.
- If you use the LUA script, read the README.txt carefully for the correct values to edit.
- The 'Free' option always works regardless of in-game settings, so use that if you want zero fuel costs.
📊 Mod Details
- Game
- No Mans Sky Mods
- Author
- Lexman6 - Lo2k
- Version
- 6.04
- Downloads
- 5,898
- Endorsements
- 132
- Category
- Vehicles
- Created
- 5/1/2025
- Updated
- 6/26/2026
🧩 Commonly Used Together
Users add these mods to the same collections — a real compatibility signal, not an AI guess.
🔧 How to Install No Man\ Mods
Create /MODS/ folder in /GAMEDATA/PCBANKS/. Delete DISABLEMODS.TXT.
📖 Full step-by-step install guide for No Man\ →
Visit the official mod page for specific installation instructions for this mod.
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