Better Flight - 6DOF
🟢 Updated this month⚠️ Install Order · 1 step
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 3.1% endorsement rate — high engagement, a strong quality signal
- 🏆 #124 of 141 Gameplay mods in this game by downloads
📋 About This Mod
The first true 6DOF flight mod for No Man's Sky Star Citizen-style flight for No Man's Sky. Strafe sideways. Thrust up and down. Stop dead in space. Turn without the ship banking on its own.
BETTER FLIGHT
THE FIRST TRUE 6DOF FLIGHT MOD FOR NO MAN'S SKY
Strafe. Thrust up and down. Keep your momentum through a 180 and fly backwards at full speed.
Not just a speed tweak or a handling retune. Real thrust on three axes the game never had, with a Star Citizen-style coupled / decoupled switch.
Every ship in No Man's Sky flies where its nose points. You can't slide sideways, you can't lift straight up, and you can never truly stop.
Better Flight adds the three directions the game never had — left/right, up/down and forward/back as real thrust — and lets you keep the speed and heading you built up while you point the ship wherever you like. Boost to full speed, flip around, and keep going that way until you thrust against it.
Link to Repo: https://github.com/YoruDev-Ryland/No-Mans-Sky-BetterFlight
Features
-
[]Strafe left and right, thrust up and down[/]
[]Coupled / decoupled flight on Z[/]
[]Real momentum: the ship keeps flying the way you sent it instead of being pulled toward the nose[/]
[]Bind actions to several keys, including mouse buttons[/]
[]Settings editable while you play[/]
[]Works with ship speed and balance mods such as Prepare To Sky[/]
[]F8 turns all mod features on and off[/]
Coupled and decoupled
Coupled(default every launch) — release the throttle and strafe keys and the ship brakes to a full stop in every direction. No sideways sliding when you turn.
Decoupled — nothing slows you down. Boost to top speed, let go, flip the ship around and keep flying backwards at full speed. Press Z again and the ship brakes to a stop.
Below about 30 m/s the game's normal flight takes over, so landing, take-off and hovering work as usual. Pulse jump, landing and auto-follow are left to the game automatically. Walking around a corvette or on a spacewalk, the mod leaves the ship alone.
Controls
W / S
thrust / brake
LShift
A / D
strafe left / right
B
pulse jump (was Space)
Space
thrust up
N
land (was E)
LCtrl
thrust down
F
exit ship / tag / follow (was E)
Q / E
roll (was A / D)
C
Z
coupled / decoupled
F8
mod on / off
Mouse
pitch / yaw
Pulse jump also fires if you hold both roll keys — that's built into the game, so it's now Q + E.
On a spacewalk, roll is Shift + Q / Shift + E — the game's own control, not shown in its settings.
Installation
-
[]Close No Man's Sky.[/]
[]Open your No Man's Sky folder — the one containing
Binaries and
GAMEDATA. (Steam: right-click the game → Manage → Browse local files.)[/]
[]Extract the zip into that folder, merging folders and overwriting files.[/]
[]Launch the game normally.[/]
GAMEDATA/MODS/BetterFlight. The flight retune is built into the DLL now.
Manual install is recommended. Part of the mod goes in the
Binaries folder, which mod managers don't always handle.
Linux / Steam Deck
Install as above, then do one of the following (only needed once):
-
[]Launch option — Steam → No Man's Sky → Properties → Launch Options:
WINEDLLOVERRIDES="winmm=n,b" %command%[/
][]Or close the game and run the included helper once:
python3 BetterFlight-docs/linux_wine_override.py[/]
n stops the mod from working.
Please read before installing
📊 Mod Details
- Game
- No Mans Sky Mods
- Author
- TheKingRevoker
- Version
- 1
- Downloads
- 1,241
- Endorsements
- 38
- Category
- Gameplay
- Created
- 9/14/2026
- Updated
- 10/3/2026
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Create /MODS/ folder in /GAMEDATA/PCBANKS/. Delete DISABLEMODS.TXT.
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