LOD Flicker Fix - NVSE

⭐ ⭐⭐ (3,927 endorsements) 📥 931,968 downloads 📌 v1.2.1 📅 4/5/2025
🟡 Updated this year

By Pr0bability and WallSoGB · Bug Fixes

⬇ Download Mod Source: Nexus Mods 📅 Updated: 10/30/2025 📅 Created: 4/5/2025
⚠️ Install Order · 6 steps
1🛠️ NVSE — New Vegas Script Extender Download ↗
2🛠️ 4GB Patcher — FNV 4GB Patcher Download ↗
3🔧 NVAC — New Vegas Anti Crash Download ↗
4🧩 JIP LN — JIP LN NVSE Plugin Download ↗
5🔧 YUP — Yukichigai Unofficial Patch Download ↗
6📦 NVSE Find it →

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.4% endorsement rate
  • 🏆 #22 of 110 Bug Fixes mods in this game by downloads

📋 About This Mod

LOD Flicker Fix - NVSE
Acknowledgement

This mod has been a collaborative effort between me, that is Pr0bability, and WallSoGB. Without them this would never be possible!

Truly, please give an applause for Pr0b, because without him this mod would probably remain buried on my hard drive. He did an amazing work decoding and patching shaders - Wall.

Description

LOD Flicker Fix - NVSE is a simple xNVSE plugin that fixes a lot of issues with flickering objects, specifically those distant from the player. This issue is very noticeable especially with the abundance of LOD that we have nowadays - everywhere the player looks, there's something to see, and in turn, something to flicker. The game attempts to hide this with a thick fog, which doesn't always work that well. This comes to an end. The same underlying issue, that is depth precision, can also affect stuff like decals. A visual demonstration by WallSoGB:

BS0r8M78A1w

Wall here, hi. Yes, the z-fighting is banished. The issue plagues basically every Bethesda game - Fallout 3 (nice try), New Vegas, Fallout 4, Fallout 76 - in various levels, you can click and see.

Like pr0b said, the issue stems from limited amount of bits in the depth buffer (no, no, it has nothing to do with game being 32-bit - the GPU does not care about such things, and neither should you) - depth goes from 0-1, so things up close have good precision, but further objects start to get their number... truncated! This causes things to suddenly overlap each other, as their "coordinates" are almost identical at those distances - you can see Nvidia's post about it here.

Simply inverting the range to go from 1-0 fixes this issue, magic.

If you ever wondered why other games, especially open world ones, don't flicker as much or not at all - that is why!

Bethesda bad? Not necessarily - this method didn't get normalized until like 2010s, so FO3 and FNV not having is to be expected, especially as Beth tends to lag behind with tech. And to be fair - they did try to address it somewhat - LOD is attached to a BSClearZNode, which does suggest they were experimenting with changing clip distances for LOD and clearing the depth buffer. Unfortunately, that clearly did not pan out well, as that functionality does not exist in the end, and we know the result.

That said, Fallout 4 and 76 not having it fixed is a crime, and Bethesda should do better (Fallout 4's next-gen update will surely fi-ah god damn it!).

Technical Note

This works for both people using DXVK and those who do not. However, the best results are ac

🤖 AI-enhanced — based on mod data

LOD Flicker Fix - NVSE is a bug fix mod for Fallout: New Vegas that resolves flickering objects caused by insufficient depth buffer precision. With 3,927 endorsements and nearly a million downloads, it's a widely trusted fix for a common visual annoyance.

✨ Key Features

Fixes flickering objects caused by lack of depth buffer precision.
Requires NVSE (New Vegas Script Extender) to function.
Actively maintained, last updated October 2025.

📊 Pros & Cons

✅ Pros

  • Community-approved with 3,927 endorsements and 931,968 downloads.
  • Targets a specific, common visual bug that many players encounter.
  • Lightweight and focused—does exactly what it says without extra bloat.

⚠️ Cons

  • Requires NVSE, so you'll need to install that first if you haven't already.
  • Only addresses depth buffer flicker—other LOD issues may remain.
  • No detailed documentation provided, so troubleshooting might be on you.
🎯 Is This For You?
For Fallout: New Vegas players who notice distant objects flickering or shimmering and want a straightforward fix. If you're already using NVSE (which most modded players do), this is a no-brainer. Skip if you don't have LOD flicker issues or prefer all-in-one overhaul mods.
📦 Install:Medium· 5-10 minutes

💡 Beginner Tips

  • Make sure NVSE is installed and working before adding this mod—launch the game via NVSE loader to verify.
  • If you use a mod manager like Vortex or Mod Organizer 2, install this mod through it to keep your load order clean.
  • After installing, test in an area with lots of distant objects (like the Mojave Outpost) to see the fix in action.

📊 Mod Details

Game
New Vegas Mods
Author
Pr0bability and WallSoGB
Version
1.2.1
Downloads
931,968
Endorsements
3,927
Category
Bug Fixes
Created
4/5/2025
Updated
10/30/2025

🔧 How to Install New Vegas Mods

Download from Nexus.

📖 Full step-by-step install guide for New Vegas →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for New Vegas commands, item IDs, and more.

Keep browsing — more New Vegas mods await

📋 All New Vegas Mods 🏆 Top 25 📂 More Bug Fixes 👤 More by Pr0bability and WallSoGB 🔎 Similar Mods 🌐 Best Bug Fixes (All Games) ⚠️ Fix Crashes & Errors 🔀 Check Compatibility ⚖️ Compare Mods 🆕 New Mods