Follower Home Marker

⭐ ⭐⭐ (6,633 endorsements) 📥 119,215 downloads 📌 v1.3 📅 11/7/2010
⚪ Last updated 2011

By pintocat · Companions

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 5/24/2011 📅 Created: 11/7/2010
⚠️ Install Order · 5 steps
1🛠️ NVSE — New Vegas Script Extender Download ↗
2🛠️ 4GB Patcher — FNV 4GB Patcher Download ↗
3🔧 NVAC — New Vegas Anti Crash Download ↗
4🧩 JIP LN — JIP LN NVSE Plugin Download ↗
5🔧 YUP — Yukichigai Unofficial Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 5.6% endorsement rate — high engagement, a strong quality signal
  • 🏆 #37 of 58 Companions mods in this game by downloads

📋 About This Mod

======== Details: ======== Having issues? If you\'re not seeing the option to fire them to your home, there\'s another mod overriding the followers quest fire dialog. Move Follower Home Marker lower in the load order. Cass\'s dialogue is wrong in vanilla (tested with empty load order). To get to Cass\'s orders, such as Wait, Trade, It\'s time for us to part ways, Let\'s talk about where we call home, etc.... Do this:

  • []\"I\'d like to ask you a few questions.\" Then []\"It\'s time for us to part ways.\" Then []\"On second thought, stick with me for a little longer.\" []Doing this will take you back to the top-level orders dialog. So do the fire dialog, but then don\'t fire her, and you\'ll see her orders menu. Again, this is a vanilla issue.
What is this mod? Allows you to set your home marker that fired companions can return to, instead of only the Lucky 38. The home location is used/shared by all the vanilla followers, so you only have to set it with one of them and it will affect them all. If you\'re not seeing the option to fire them to Your Place, that means 1) you don\'t have the Lucky 38 Suite yet, and 2) you have not yet set a home other than Lucky 38 yet. Either get to Lucky 38 or set your home as somewhere with \"Let\'s talk about where we call home\". UPDATE 5/24/2011: 1. 3
  • []Fixed error where sometimes it might not save choice of 38/here []Fixed fired message box to show correct message (home or Lucky 38)
UPDATE 5/16/2011: 1. 2
  • []Extended the sandbox radius for the Fired package from 150 units to 5000 units. []Added the \"fast travel when fired\" script added by official patch 1. 2. 0. 285.
UPDATE 11/09/2010: 1. 1
  • []Fixed ED-E\'s Fired package. Was actually missed. Thank you, tylitalo for reporting.
Beta initial release. Please let me know if there are issues. How it works:
  • []Adds a new marker. []Changes the L38 AI packages to sandbox at the new marker instead of the default followermarker. []Adds dialog to followers: \"Let\'s talk about where we call home.\" with options: a) Lucky 38. b) Right here. c) Cancel. []The above dialog will move the marker to Lucky 38 or to you. []Alters the text dialog so that the option to Fire them to the Lucky 38 instead generically says \"my home\" or \"my place\". []Their spoken response to being fired to your home still may reference Vegas, robots, or Lucky 38. I didn\'t change their response.
  • You can still always fire them to their own home/where you found them, too.
============== Compatibility: ============== Alters dialogue topics \"FollowersFiredYes\", \"FollowersFiredYesSuite\", as well as the AI packages ending in \"L38\". Compatible with Charisma Based Follower Limits

🤖 AI-enhanced — based on mod data

Follower Home Marker lets you designate any location as your followers' home, so dismissed companions return there instead of the Lucky 38. A simple quality-of-life tweak for Fallout: New Vegas players who want more control over companion placement.

✨ Key Features

Set a custom home marker for followers to return to when dismissed
Overrides the default Lucky 38 return location
Works with all companion types

📊 Pros & Cons

✅ Pros

  • Huge community trust (6,633 endorsements) — this is a proven mod
  • Simple, focused feature that solves a real annoyance
  • Lightweight and doesn't overhaul anything else

⚠️ Cons

  • Last updated in 2011 — may have compatibility issues with newer game versions or mods
  • No detailed instructions or compatibility notes provided by the author
  • Only affects dismissed followers; doesn't change other companion behaviors
🎯 Is This For You?
For Fallout: New Vegas players who hate that all dismissed followers pile up at the Lucky 38 and want them to go somewhere more thematic, like your player home. Skip if you're fine with the default or use a companion management mod that already does this.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Make sure to set the marker in a location you own or frequently visit, as followers will travel there
  • If you use mods that alter companion behavior, test this mod after them to ensure no conflicts
  • The mod is old; consider using a mod manager to track and easily disable it if issues arise

📊 Mod Details

Game
New Vegas Mods
Author
pintocat
Version
1.3
Downloads
119,215
Endorsements
6,633
Category
Companions
Created
11/7/2010
Updated
5/24/2011

🔧 How to Install New Vegas Mods

Download from Nexus.

📖 Full step-by-step install guide for New Vegas →

Visit the official mod page for specific installation instructions for this mod.

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