FNV Clean Animations - Fat Man
⚪ Last updated 2023⚠️ Install Order · 6 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.6% endorsement rate
- 🏆 #24 of 175 Animation mods in this game by downloads
📋 About This Mod
FNV CLEAN ANIMATIONS | Fat Man
nVW8etdcWAcFEATURES
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[]Support for a to-be-released kNVSE feature that allows you to attack before certain animations completely end, as in most modern shooters.
[
]Unique jam variants depending on chance and condition. Please note that a mod like Weapon Jamming Tweaks is required to see jam animations for this weapon, as they are not present in the vanilla game.[]Covers all unique variants across New Vegas and TTW.
[]Gameplay-friendly (no changes to animation timings).
[]For use with any locomotion set available on Nexus.
[] Recommended to use with this set.
DESCRIPTION
I accidentally deleted the description for this mod, and I don't feel like re-writing it. I wanted the animations to reflect the weapon being a post-apocalyptic nuclear catapult, with all of the danger that would entail.
A lot of lovely people helped me here.
REQUIREMENTS
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[]xNVSE
[
]kNVSE
COMPATIBILITY
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[]Out-of-the-box compatibility with any mod that does not specifically use kNVSE to edit the same animations.
[
]Does not overwrite vanilla animations, allowing you to safely switch back.DISCLAIMER
I don't like guns. I like the game. That's why I animate it. I'm not here to create 1:1 animations with the firing arms manual of a given weapon. That doesn't interest me at all, so please don't critique animations in that vein. I did any research I deemed necessary and any inaccuracies you see are either intentional for the sake of actual craft or something that I don't know and do not care about.
Do feel free to offer critique of actual craft elements in the animation.
I fully support gun control measures in the United States.
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[]xNVSE
A complete reanimation of the Fat Man and its unique variants across all New Vegas DLCs and TTW, requiring kNVSE. With 286 endorsements and 48,716 downloads, it's a popular animation overhaul for Fallout: New Vegas players.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community favorite with 286 endorsements and nearly 50k downloads
- Brings the Fat Man to life with fresh animations
- Works across all DLCs and TTW for full coverage
⚠️ Cons
- Requires kNVSE, so you'll need to install that first
- Last updated in December 2023 — may not be compatible with future game updates
For Fallout: New Vegas players who want to freshen up the Fat Man's animations, especially those using TTW. If you're a completionist who wants every weapon to feel new, this is for you. Skip if you don't use the Fat Man much or prefer gameplay over cosmetic changes.
💡 Beginner Tips
- Make sure kNVSE is installed and up to date before adding this mod, or the animations won't work.
- If you're using TTW, double-check that your load order places this mod after any other animation overrides.
- Use a mod manager like Vortex or Mod Organizer 2 to keep track of the files and avoid conflicts.
📊 Mod Details
- Game
- New Vegas Mods
- Author
- rockbiter68
- Version
- 1.0
- Downloads
- 48,716
- Endorsements
- 286
- Category
- Animation
- Created
- 12/20/2023
- Updated
- 12/20/2023
🔧 How to Install New Vegas Mods
Download from Nexus.
📖 Full step-by-step install guide for New Vegas →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for New Vegas commands, item IDs, and more.
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