Assume the Position - An Unarmed Animation Overhaul - Part 1

⭐ ⭐ (628 endorsements) 📥 51,129 downloads 📌 v1.0.1 📅 4/18/2024
⚪ Last updated 2024

By rockbiter68 · Animation

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 4/18/2024 📅 Created: 4/18/2024
⚠️ Install Order · 6 steps
1🛠️ NVSE — New Vegas Script Extender Download ↗
2🛠️ 4GB Patcher — FNV 4GB Patcher Download ↗
3🔧 NVAC — New Vegas Anti Crash Download ↗
4🧩 JIP LN — JIP LN NVSE Plugin Download ↗
5🔧 YUP — Yukichigai Unofficial Patch Download ↗
6📦 kNVSE Find it →

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 1.2% endorsement rate — high engagement, a strong quality signal
  • 🏆 #22 of 175 Animation mods in this game by downloads

📋 About This Mod

ASSUME THE POSITION | AN UNARMED ANIMATION OVERHAUL

PART 1

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FEATURES

  • []Covers all non-tech based unarmed weapons in base NV, its DLCs, and TTW (covering around half of all unarmed animations).

    []Basic fists are covered.

    []Weapons with blades have a different animation set.

    []Covers all animations related to unarmed weapons: attacks, power attacks, blocking, block hit, recoiling, and sneaking.

    []Covers all unique perk-based attack/power attack animations: uppercuts, crosses, Scribe Counter, Khan Trick, Legion Assault, and Ranger takedown.

    []A variety of idle animations.

    []All weapons have more attack variations than vanilla.

    []No balance changes whatsoever. Retains all vanilla attack timings. Retains movement boosts/restrictions from vanilla power attacks.

    DESCRIPTION

    First and foremost: this was intended to be released as a complete set of all unarmed animations as part of a collaboration with hitman47101. However, as seems to be the case with our planned collaborations, life intervened to make things difficult to coordinate. As such, I'm releasing my "half" of what we agreed to do right now--the full collaboration might be a ways off, as it doesn't seem like either of us will have time to tackle the more specialized animations required for the rest of the unarmed weapons in the near future.

    Given my need for DP since my income dries up in the summer, and given that these animations are done, I didn't see any real reason to withhold them from people. So, you're getting the first "part" of an unarmed animation overhaul. Hopefully, the next release will be from both me and hitman and will cover everything to minimize your downloads.

    With all that said, there isn't a ton more to say. For the punching animations, I took inspiration from the underground indie gem The Elder Scrolls IV: Oblivion, as I always really liked those animations and found that they felt good. That became kind of the aim with a lot of these animations: I can't promise a dramatic leap in quality with the animations as I can with some of the firearm sets I do, but I can promise that these feel much, much better than the vanilla animations (and they do look better, in my opinion).

🤖 AI-enhanced — based on mod data

This mod overhauls all unarmed weapon animations in Fallout: New Vegas, covering knuckle-based, low-tech, bladed, and clawed weapons, plus basic hand-to-hand. It keeps vanilla timings and power attack rules, so no balance changes. Requires kNVSE. With 628 endorsements and recent updates, it's a solid choice for players wanting fresh combat visuals.

✨ Key Features

Reanimates all knuckle-based, low-tech, bladed, and clawed unarmed weapons.
Includes basic hand-to-hand animations.
Zero balance changes: vanilla timings and power attack rules are applied.
Requires kNVSE.

📊 Pros & Cons

✅ Pros

  • Community-approved with 628 endorsements and over 51k downloads.
  • Refreshes unarmed combat visuals without messing with game balance.
  • Covers a wide range of unarmed weapon types, not just fists.

⚠️ Cons

  • Requires kNVSE, so you'll need to install that dependency first.
  • Only covers unarmed animations—melee and ranged weapons are untouched.
  • No explicit compatibility notes for other animation mods, so conflicts may arise.
🎯 Is This For You?
For Fallout: New Vegas players who want to spice up their unarmed combat with new animations but don't want to alter gameplay balance. Perfect for brawler builds and roleplayers who enjoy hand-to-hand fights. Skip if you're looking for gameplay changes or if you don't use kNVSE.
📦 Install:Medium· 5-10 minutes

💡 Beginner Tips

  • Make sure kNVSE is installed and up to date before adding this mod, as it's a hard requirement.
  • Use a mod manager like Mod Organizer 2 to keep your load order clean and avoid overwriting other animation mods.
  • If you're using other animation overhauls, check for compatibility patches or load order notes on the mod page.

📊 Mod Details

Game
New Vegas Mods
Author
rockbiter68
Version
1.0.1
Downloads
51,129
Endorsements
628
Category
Animation
Created
4/18/2024
Updated
4/18/2024

🔧 How to Install New Vegas Mods

Download from Nexus.

📖 Full step-by-step install guide for New Vegas →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for New Vegas commands, item IDs, and more.

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