Isle of Shrines

⭐ — (49 endorsements) 📥 1,095 downloads 📌 v1.03 📅 5/17/2012
⚪ Last updated 2012

By Dann Pigdon · Modules

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 5/17/2012 📅 Created: 5/17/2012

🔍 Analysis

  • 👍 4.5% endorsement rate — high engagement, a strong quality signal
  • 🏆 #34 of 82 Modules mods in this game by downloads

📋 About This Mod

============================================================ - - - - - - - - - - - - - - - - ISLE OF SHRINES - - - - - - - - - - - - - - - - ============================================================ Installation: Copy the MOD file to \'Documents\\Neverwinter Nights 2\\modules\\\' Copy the HAK files (6) to \'Documents\\Neverwinter Nights 2\\hak\\\' Copy the TLK file to \'Documents\\Neverwinter Nights 2\\tlk\\\' Requires Mask of the Betrayer & Storm of Zehir ============================================================ South of the Moonshae island of Gwynneth is a forgotten isle, where all that remains of a once thriving dwarven community are the shrines they built to their gods. For centuries no outsider has successfully made landfall and left the isle alive. Are you the exception, or will the isle claim yet another victim? Good, neutral and evil characters follow three different (but intertwining) plot paths. Each plot is mostly linear (with optional side quests), and allows access to areas or resources denied to the other plot paths. You can only rest beside lit campfires or braziers. Campfires require wood, while braziers require an equipped torch, to be lit. You can sleep for four hours (heal only) or eight hours (heal & memorise spells). You MUST sleep eventually. A party member will become tired after being awake for sixteen hours (+/- constitution modifier). A restore spell or potion will buy you another hour at the most. Exhaustion decreases strength, dexterity and intelligence, and slows you to half normal speed. Some loot is randomly generated, but generally only suited to low-level characters. There are no weapons or armour better than +1 to be found (although you can craft more powerful fare). Bashing open a locked chest will most likely destroy anything fragile inside. There are many objects on the island that you can interacted with, and numerous natural resources to be gathered. The Z key will highlight them. A decent search skill will allow you to discover hidden areas or treasure. The Z key will not help you to find them. Encounters and NPCs will scale (within limits) to match the level of the player. Many NPCs are in a neutral faction and can be attacked at will. However any of their nearby allies will join the fight against you. Snakes will only attack you if you get too close, and will quickly retreat after a single strike. They only become hostile if they are damaged. Fully aquatic creatures (sharks, barracuda, eels) will only attack if you are in the water. Caltrops have been reactivated in the game, and come in two flavours (plain and poisoned). ============================================================ Thanks go to the following NWVault content providers: Cyphre\'s Companions Pack (icons) RWS Creature Conversion Project (sahuagin, kuo-toa, sharks) VPJ\'s Trident Pack #1 Volatile\'s Subdued Weapon Visuals ArPharazon\'s snake model conversion ============================================================ References: - The Moonshae and Druidhome trilogies by Douglas Niles - Monster Manuals I and II - D&D Accessories: Moonshae, Stormwrack, Dwarves Deep, Volo\'s Guide to All Things Magical ============================================================ Revision History: v1. 01 9th Oct 2011 - Minor conversation & journal tweaks v1. 02 18th Dec 2011 - Added MotB date/time GUI. Start conversations now auto-fire v1. 03 23rd Jan 2012 - Date/time GUI fixed to work from saved game Fixed rest script to reset last rest time after sleeping (not before) Dann Pigdon, 2011 ============================================================

📊 Mod Details

Game
Neverwinter2 Mods
Author
Dann Pigdon
Version
1.03
Downloads
1,095
Endorsements
49
Category
Modules
Created
5/17/2012
Updated
5/17/2012
Tags
English, Mask of the Betrayer required, Storm of Zehir required

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