Crank Up That Dino n Ammo
⚪ Last updated 2015Preview

🔍 Analysis
- 🏆 #17 of 30 Miscellaneous mods in this game by downloads
📋 About This Mod
Simple Override stat increase for dinosaur companions, ammo blueprints to play with
tl;dr It's like feeding your dinosaur steroids for a couple months. It's not godlike, but the buff is significant. Version 02 is a bigger buff. The Dinobuddy at max level gains 0-400hp, 10-22ac, and 1-3APR, depending on classes and number of feats spent (with even or slightly increasing returns per feat), all compared to base stats. Ammo mod is a bunch of blueprints for arrows, shurikens, and one type of bolts (and a giant sack of stupid amounts of all of the above). Power varies from "slightly better than low-end stock" to "nasty stuff for low epic characters" to "wtfOP MotB ammo (up to 4d8, still not better than stuff MotB actually has)". The Dino Mod:
Increases some base stats and levels for the animal companion granted through the Storm of Zehir feat "Dinosaur Companion", by altering its template at all possible character summoning levels (be it a level 4 Ranger with summoning level 1 or a level 30 Druid with Epic Companion at summoning level 33). I do not remember any NPCs in any of the dozens of modules/campaigns I've played even having dinosaur companions (except Umoja in Storm of Zehir), and as far as I can tell it does not modify any other creatures, any other animal companions, or any other NPCs. With this installed, your trusty dino friend will not become an unholy terror rivaling the King of Shadows, but he will no longer die to a particularly raunchy orc-fart either. A nearly perfectly geared ranger has ~60-62AC if desperate enough to use a tower shield (probably from a fighter level, for proficiency and the bonus epic feat) and I routinely run into enemies that still smash my face in if I’m not careful, so the dino’s end result really isn’t that overpowered… it’s just a hell of a lot tougher than it used to be. The Saves seem a little (okay, a LOT) high, but a lot of modules are throwing enemies at me that spam Vampiric Feast at DC 40 and such, so again...
The Specifics:
Rangers have a summoning level (for companions) of Ranger Class Level-3, beginning at level 4, and the others summon at their combined Hit Dice total in classes with an animal companion... though supposedly this only works properly if it's the exact same pet with the exact same name because of a bug. If the summoning levels don't stack properly, the highest of the possible summons is used. The Natural Bond feat raises this summoning level by 3, up to Hit Dice total, for any character (including multiclass characters), and does nothing beyond Hit Dice total (so it's useless for a pure Cleric of the Animal Domain, for example). The Epic Animal Companion feat raises the summoning level by an additional 3 for everybody, for a possible total of 33 (for Animal Clerics and Druids). Companions are racially Beasts and have the base stats of such creatures (BAB progression at 3/4 Class Level), resulting in the three tables below for dinosaurs:
Default Deinonychus SumLvl DinoLvl 01-02 L03bab2 45hp ac18 03-05 L05bab3 75hp ac21 06-08 L07bab5 105hp ac23 <- 1 Attack Per Round 09-11 L09bab6 135hp ac26 <- pet gains Multiattack feat, 3APR 12-14 L11bab8 165hp ac28 15-17 L13bab9 195hp ac31 18-20 L15bab11 225hp ac33 <- Multiattack makes extra attacks at -2 instead of -5 21-23 L17bab12 255hp ac36 24-26 L19bab13 285hp ac38 27-29 L21bab15 315hp ac41 30-32 L23bab17 345hp ac43 <- 4APR 32-35 L25bab18 375hp ac46
Cranked Dino 01 Mod 01-02 L06ab4 78hp 24ac 03-05 L08ab5 114hp 27ac <- 1 Attack Per Round 06-08 L09ab6 142hp 29ac <- pet gains Multiattack feat, 3APR 09-11 L11ab8 178hp 32ac 12-14 L13ab9 214hp 34ac 15-17 L15ab11 250hp 37ac <- Multiattack makes extra attacks at -2 instead of -5 18-20 L21ab15 318hp 39ac 21-23 L25ab18 370hp 42ac <- 4APR 24-26 L28ab21 414hp 44ac <- 5APR 27-29 L31ab23 458hp 47ac 30-32 L33ab24 494hp 49ac 33-35 L35ab26 530hp 51ac <- 6APR
Cranked Dino 02 Mod 01-02 L06bab4 90hp 28ac 03-05 L08bab5 130hp 31ac <- 1Attack Per Round 06-08 L09bab6 160hp 33ac <- pet gains Multiattack feat, 3APR 09-11 L11bab8 200hp 36ac 12-14 L13bab9 240hp 38ac 15-17 L15bab11 280hp 41ac <- Multiattack makes extra attacks at -2 instead of -5 18-20 L21bab15 360hp 43ac 21-23 L25bab18 420hp 46ac <- 4APR 24-26 L28bab21 470hp 48ac <- 5APR 27-29 L31bab23 520hp 51ac 30-32 L33bab24 560hp 53ac 33-35 L35bab26 600hp 55ac <- 6APR
📊 Mod Details
- Game
- Neverwinter2 Mods
- Author
- Deusy
- Version
- 1.01
- Downloads
- 328
- Endorsements
- 20
- Category
- Miscellaneous
- Created
- 1/31/2015
- Updated
- 2/14/2015
- Tags
- Gameplay, English, Tactical, Storm of Zehir required, Creatures
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