AI - Light Shy Creatures

⭐ — (5 endorsements) 📥 153 downloads 📌 vv1.0 📅 3/14/2012
⚪ Last updated 2012

By Henesua · Scripts

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 3/14/2012 📅 Created: 3/14/2012

🔍 Analysis

  • 🏆 #6 of 17 Scripts mods in this game by downloads

📋 About This Mod

(NWN 1 - AI Scripts) The purpose of this AI system is to enable light shy behavior amongst creatures. Hostile \"light shy\" creatures will not attack PCs that have a torch equipped, and will flee if the PC carrying the torch gets too close.

AI - Light Shy Behavior (NWN 1) by Henesua The purpose of this AI system is to enable light shy behavior amongst creatures. An example: Hostile \"light shy\" creatures will not attack PCs that have a torch equipped, and will flee if the PC carrying the torch gets too close. When the PC puts away the torch, or the torch burns out, these creatures will act normally and attack. This ERF includes six scripts for the AI system, three scripts for the light tracking system that the AI needs to work efficiently, and an example creature that exhibits the light shy begavior. For the creature, see the \"Light Shy Spider\" in the creature palette under Custom : Monsters : Insects : Spiders. See the Read Me for instructions. More reading: Bioware Social Thread NOTES: version 1. 00 - 2011 May 31 This version is rudimentary and functions best in areas that are completely dark. Presently light shy creatures are only aware of light sources emanating from other creatures such as a light spell on a creature, or a PC with an equipped light source. Possibilities for future development include adding sensitivity to day/night, tile sources of light, placeable light sources, and NPC\'s with equipped light sources.

📊 Mod Details

Game
Neverwinter Mods
Author
Henesua
Version
v1.0
Downloads
153
Endorsements
5
Category
Scripts
Created
3/14/2012
Updated
3/14/2012
Tags
English, CEP compatible, DMFI compatible, Hordes of the Underdark required, Shadows of Undrentide required, Creatures

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