Weapon Refinement Lua

⭐ — (43 endorsements) 📥 6,044 downloads 📌 v1.1 📅 5/22/2024
⚪ Last updated 2024

By Zusk · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 5/22/2024 📅 Created: 5/22/2024
⚠️ Install Order · 3 steps
1🛠️ MWSE — Morrowind Script Extender Download ↗
2🔧 MCP — Morrowind Code Patch Download ↗
3📦 OpenMW Find it →

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.7% endorsement rate
  • 🏆 #285 of 372 Gameplay mods in this game by downloads

📋 About This Mod

Weapon Refinement Lua allows you to use anvils to refine weapons in a vanilla-friendly way, enhancing their stats based on your armorer skill and base attributes. This mod dynamically integrates anvils into merchant inventories using OpenMW's Lua scripting, providing a seamless experience within the base game. It includes built-in compatibility with Tamriel Rebuilt and Starwind. Not compatible with MWSE.

Installation

Requirements:

OpenMW 0. 49. 0 or higher

Download the Mod Files: Obtain the mod files from the Nexus Mod Manager.

Extract the Files: Extract the downloaded files into your OpenMW Data Files directory.

Modify openmw.cfg: Add the following lines to your openmw.cfg file:

data="path/to/your/extracted/files"

Activate the Mod: Open the OpenMW Launcher, navigate to Data Files, and ensure weapon-refinement-lua.omwscripts is checked.

How to Play:

To refine a weapon, approach an anvil in the world and activate it with your weapon drawn to attempt to refine your weapon. If you succeed, your weapons value and damage ranges increase slightly, and its name will have a '+1' added at the end of it. Each time you upgrade your weapon this number will increase (Think Dark Souls, or Dragon Quest). The success of an individual refinement attempt is determined by a roll, where the difficulty is based on the weapon's current damage, and your modifiers include your current fatigue, armorer skill, and is slightly influenced by your luck, agility, and intelligence.

Before attempting to refine a weapon, ensure your fatigue is at its maximum and your armorer skill is as high as possible, as low armorer skill or fatigue will significantly decrease your chances of success.

Weapons with slower swing speeds, and weapons with a higher capacity for enchantments - such as Ebony and Daedric weapons - will be substantially easier to refine in comparison to cheaper and faster weapons.

Players can find anvils in several ways: they can buy one from most traders who sell miscellaneous items, or pick up static anvils found in the world, such as the one in Ald'ruhn. Additionally, Anvils have been added at the Balmora Fighters Guild and Arrille's Tradehouse in Seyda Neen to improve the early game experience.

To pick up an anvil on the ground, activate it with your weapons sheathed.

Compatibility:

Starwind, the Star Wars overhaul for OpenMW, is fully compatible! If you have Starwind, Anvils are replaced with 'Modification Bays' that accomplish the same mechanical role.

Tamriel Rebuilt is also fully supported.

As this mod is made entirely with Lua, it is safe to install during a play through.

🤖 AI-enhanced — based on mod data

Weapon Refinement Lua is a gameplay mod for OpenMW that lets you refine weapons at anvils, improving stats based on your armorer skill and attributes. It dynamically adds anvils to merchant inventories for seamless integration. With 43 endorsements and 6,044 downloads, it's a niche but functional enhancement for Morrowind players.

✨ Key Features

Use anvils to refine weapons, improving their stats based on your armorer skill and base attributes.
Dynamically adds anvils to merchant inventories via OpenMW's Lua scripting.
Vanilla-friendly integration with the game's existing systems.

📊 Pros & Cons

✅ Pros

  • Ties weapon improvement directly to your armorer skill, making it feel like a natural extension of the game.
  • Seamless integration with merchants—no clunky menus, just anvils appearing in shops.
  • Decent community traction with 43 endorsements and over 6,000 downloads.

⚠️ Cons

  • Requires OpenMW, so it won't work for players using the original Morrowind engine.
  • No detailed documentation or install instructions provided by the author.
  • Last updated in May 2024—may not be actively maintained for future OpenMW versions.
🎯 Is This For You?
For Morrowind players using OpenMW who want a lore-friendly way to improve weapons without breaking immersion. If you're a purist who avoids mods that alter core mechanics, this might not be your cup of tea—but if you enjoy skill-based crafting, it's a solid addition.
📦 Install:Medium· 5-10 minutes

💡 Beginner Tips

  • Make sure you're running OpenMW, not the original Morrowind executable, or this mod won't load.
  • Check your armorer skill level before refining—higher skill means better stat improvements.
  • Look for anvils in merchant inventories after installing; they're added dynamically, so you might need to visit a merchant to see them.

📊 Mod Details

Game
Morrowind Mods
Author
Zusk
Version
1.1
Downloads
6,044
Endorsements
43
Category
Gameplay
Created
5/22/2024
Updated
5/22/2024

🔧 How to Install Morrowind Mods

Download from Nexus.

📖 Full step-by-step install guide for Morrowind →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Morrowind commands, item IDs, and more.

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