Water Sounds

⭐ ⭐ (184 endorsements) 📥 3,804 downloads 📌 v1.12 📅 4/10/2020
🟠 Updated over a year ago

By abot · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 7/26/2025 📅 Created: 4/10/2020
⚠️ Install Order · 3 steps
1🛠️ MWSE — Morrowind Script Extender Download ↗
2🔧 MCP — Morrowind Code Patch Download ↗
3📦 MWSE-Lua Find it →

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 4.8% endorsement rate — high engagement, a strong quality signal
  • 🏆 #11 of 402 Gameplay mods in this game by downloads

📋 About This Mod

Water Sound for MWSE-Lua

OAAB Data and TR fake water meshes break compatibility with mods using MWSE-Lua raytest to detect meshes.

You have to overwrite those meshes with the ones provided by this mod to have them work with this mod.

This mod should simulate water sound when colliding with generic fake animated water meshes having

_water or water_ or dg-wt_ strings in mesh name (e.g. the ones used for TR Akamora rivers)

It should work also with MAO

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Known glitches:

there may be a small delay before hearing the sound the first time you enter the water mesh,

a compromise to avoid using rayTest too often

Tweaks: you can tweak these settings on top of main.lua file

-- begin tweakables

local slowPlayerInFakeWater = 2 -- 0 = disable slowing player in fake water, 1 = slow while walking/running, 2 = slow also while flying

local includeActivators = true -- set it to false to disable detection of activators

local minDepth = 104 -- Minimum depth to trigger sounds

local waterLayerVolume = 0. 8 -- fake water layer sound volume. Default 0. 8 0 = disabled

local underwaterVolume = 0. 8 -- fake water dive sound volume. Default 0. 8 0 = disabled

local subBase = 128 -- base speed multiplier when wading water

-- end tweakables

🤖 AI-enhanced — based on mod data

Water Sounds is a small MWSE-Lua mod for Morrowind that adds water collision sounds to fake animated water meshes. It has 184 endorsements and was last updated in July 2025, making it a niche but recently maintained utility for modders and players using custom water meshes.

✨ Key Features

Simulates water sound when colliding with generic fake animated water meshes
Built on MWSE-Lua, requiring the Morrowind Script Extender
Lightweight gameplay enhancement focused on audio immersion
Recently updated (July 2025) with active maintenance

📊 Pros & Cons

✅ Pros

  • Tiny but dedicated following (184 endorsements) — clearly fills a gap for water mesh users
  • Solves a real annoyance: fake water being silent when you walk through it
  • Lightweight and focused — does one thing and does it well

⚠️ Cons

  • Requires MWSE-Lua, so it's not for vanilla purists
  • Only affects fake animated water meshes — won't help with other water types
🎯 Is This For You?
For Morrowind modders and players who use custom animated water meshes and want immersive audio feedback. Skip if you play with vanilla water or don't use MWSE.
📦 Install:Medium· 5-10 minutes

💡 Beginner Tips

  • Make sure MWSE-Lua is installed and up to date before adding this mod, as it's a hard dependency.
  • If you're using a mod manager like Wrye Mash or MO2, install this mod as a separate mod entry to keep track of it easily.
  • Test the mod in an area with fake animated water (like a modded pool) to confirm the sound triggers correctly.

📊 Mod Details

Game
Morrowind Mods
Author
abot
Version
1.12
Downloads
3,804
Endorsements
184
Category
Gameplay
Created
4/10/2020
Updated
7/26/2025

🔧 How to Install Morrowind Mods

Download from Nexus.

📖 Full step-by-step install guide for Morrowind →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Morrowind commands, item IDs, and more.

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