Undead Nightmare
⚪ Last updated 2021⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 🏆 #120 of 131 Dungeons and Locations mods in this game by downloads
📋 About This Mod
The Dwemer experiment failed and now the island is overrun by undead.Part of the May Modathon Month.
Undead Nightmare
... Some believed that tampering with supernatural forces that you might call 'divine' was profane, and terribly dangerous. As matter of fact, the Dwemer disappeared...
... I cannot say what happened. I was not there to observe. I was in an Outer Realm at the time, and when I came back, my people were gone...
... Although the book Egg of Time argues that nothing disastrous could result, the disappearance of the Dwemer argues otherwise...
The Mod
Set just after the time the Dwemer experiment horribly failed, the mod is a re-imagination of the disappearance of the Dwemer.
The experiment was set off, a wave passed through the island. The Dwemer disappeared, and all the other living beings in the island suffered a hideous transformation.
Everyone was transformed, but for unknown reasons a recently arrived mortal was spared.
You are that mortal. Can you survive in a such hostile environment? Can rescue yourself and the island?
Somewhat, you know that there are five being that got immense power from the transformation and they will do whatever they can to stop the island from healing. You have to defeat them.
- []"Achygrac Yavzyrn" in the Rotheran stronghold.
- []"Damian Belette" in Arkngthunch-Sturdumz Dwemer ruin.
- []"Ergnir" in the Urshilaku Camp.
- []"Kummu Assarrapanat" near the caldera of the Red Mountain.
- "Pelf" in the Vivec Palace.
They are powerful and dangerous... But no-one lives in the Island anymore so you can take all you need.
Part of the May Modathon Month.
Possible problems
I might have forgotten to disable some quests, so those might start and be impossible to finish. If it happens, sorry. You may leave a message and I'll see if it is possible to fix.
In addition, I am aware that it makes no sense that the imperial buildings are present and Dwemer buildings are in ruin during the Dwemer times. Consider it an artistic license.
Acknowledgement
Textures from "Darker Morrowind" of Michael Bennett
https://mw.modhistory.com/download-13-6134
"Tome of Spellmaking" from Manauser
https://mw.modhistory.com/download-53-14691
I did the Hammer of Enchanting inspired by it
"The Undead" by Neoptolemus
https://www.nexusmods.com/morrowind/mods/43030
Compatibility
Given the nature of the mod, it is basically incompatible with everything.
However, you can use graphical mods and rules mods without big risks.
Metagame notions (spoilers!)
Since there are no NPCs you ma
📊 Mod Details
- Game
- Morrowind Mods
- Author
- ezze
- Version
- 0
- Downloads
- 162
- Endorsements
- 7
- Category
- Dungeons and Locations
- Created
- 5/29/2021
- Updated
- 5/31/2021
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