Traveling Guar Riders (OpenMW)
⚪ Last updated 2024⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.6% endorsement rate
- 🏆 #21 of 73 NPCs mods in this game by downloads
📋 About This Mod
Traveling Guar Riders adds traveling guar riders to a few locations on Vvardenfell as well as the mainland. Bit of a mashup of Rotat's Riders and Traveling Merchants.
The guar riders will travel to a city, linger for a few days, travel back, and linger for a few days back home before starting all over again, adding a little of that Oblivion feel to Morrowind.
To adjust Guar Rider speed, you can either talk to the Guar Manager at the Ald'ruhn guard towers
or run "set GV_GuarSpeed to X" in the console where X is your desired speed. Default value is 150. Changes will take place after the current route finishes.
If speed is 99 or lower, the walking animation will be used. If 100 or higher, the running animation will be used.
Current Routes are:
Balmora to Suran
Ald'ruhn to Mar Gaan
Khuul to Ald Velothi
Current TR Routes are:
Arvud to Hlan Oek
Planned future routes:
-Ebonheart to Pelagiad
-Caldera to Buckmoth Legion Fort
-Many more TR routes
-Rot for the Riders mod https://www.nexusmods.com/morrowind/mods/46868
-rider anim by Lidicus in Guar Variants http://mw.modhistory.com/download-7-6222
-saddle by Acid Basick from the same mod (originally Pegas Horse Ranch mod)
-all other guars by EJ-12 from The Symphony https://www.nexusmods.com/morrowind/mods/43790
Adds traveling guar riders to several locations on Vvardenfell and the mainland in OpenMW. A lightweight NPC expansion mod with 160 endorsements and nearly 28k downloads, last updated May 2024.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Popular with the OpenMW community (160 endorsements, 27,990 downloads).
- Simple concept that adds life to the world without overhauling anything.
- Actively maintained (last updated May 2024).
⚠️ Cons
- OpenMW only—won't work with the original Morrowind engine.
- May conflict with other mods that alter the same locations.
For OpenMW players who want to see more activity on the roads of Vvardenfell and the mainland. If you're using the original Morrowind engine, skip this one. It's a small immersion boost, not a major content addition.
💡 Beginner Tips
- Make sure you're running OpenMW, not the original Morrowind executable.
- If you use a mod manager, install it like any other mod; otherwise, drop the files into your OpenMW data directory.
- Check for conflicts with other NPC or travel mods that might affect the same locations.
📊 Mod Details
- Game
- Morrowind Mods
- Author
- GrumblingVomit
- Version
- 1.3
- Downloads
- 27,990
- Endorsements
- 160
- Category
- NPCs
- Created
- 5/2/2023
- Updated
- 5/5/2024
🔧 How to Install Morrowind Mods
Download from Nexus.
📖 Full step-by-step install guide for Morrowind →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Morrowind commands, item IDs, and more.
Keep browsing — more Morrowind mods await