Tiny Mods

⭐ — (18 endorsements) 📥 3,511 downloads 📌 v1.0 📅 1/31/2026
🟢 Updated this month

By Tinumbra1 · Miscellaneous

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 9/26/2026 📅 Created: 1/31/2026
⚠️ Install Order · 2 steps
1🛠️ MWSE — Morrowind Script Extender Download ↗
2🔧 MCP — Morrowind Code Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.5% endorsement rate
  • 🏆 #1 of 242 Miscellaneous mods in this game by downloads

📋 About This Mod

Clothes weigh less, better resting magicka regen, better icons, cure animals, player homes, artifacts nerfed etc.

My Mods

Tiniest

Meshes, Textures:

shoe_exp_02 is smoother and less FRIGGIN' BRIGHT

mortarpestle_A_01 looks a bit less disgusting?

Immersive Bug Musk mod had a terrible bottle icon, I fixed it

mortarpestle_A_01 doesn't look like a piece of poo anymore

(all sizes) tx_gold_001 is a golden coin, instead of another poo

(all sizes) cyro_whiskey_01, local_brew_01 are upscaled

(all sizes) local_liquor_01, bug_musk_01 are upscaled with a flight of fancy

(all sizes) vanilla potions upscaled

Faster Resting Magicka Regen

Increased to 1. 5 / 2 / 10 Affects Rest only — Until Healed still uses vanilla timing

Clothes Weigh Less (Tamriel_Data.esm required)

Amulets 1 -> 0. 5

Gloves 1 -> 0. 25

Shirts 3 -> 1. 5

Pants 3 -> 1. 5

If an item was heavier than the standard values above, its weight was halved.

Hidden Refuges

Four hidden refuges for resourceful travelers. No hand-holding—just out-of-the-way places to rest, if you can find them. Some require acrobatics or levitation. Compatible with BCoM, Epic series, Vivec - God the City.

Precise locations

Note that two hideouts are not interiors, which means your sleep can be interrupted like when you're sleeping in the wilderness. If you're on OpenMW, scripts handle that problem: you still wake up but at least it's just a nightmare. Also, they make one container in every refuge shared across all refuges. The space is not unlimited, though; personally, I use it for alchemy ingredients, but you can place anything in there.

You'll need some basic mesh replacers for trees, mushroms, and also you want to use some underwater flora mods. Otherwise locations are not going to look hidden, and low-poly bumps are going to pierce rugs.

Dr Nerevarine (OpenMW)

Heal diseased animals using Cure Common Disease, Cure Blight Disease. They get pacified and sometimes follow you.

Artifacts Nerfed

Trade-Off version

Mentor’s ring: Fortify Intelligence, Willpower 10 + Weakness to Fire, Frost, Shock 10

Boots of Blinding Speed: Fortify Speed 200, Blind 100 + Shock Damage 5-10 (Pemenie is immune)

Amulet of Shadows: 80% Chameleon 60s + Drain Speed 100, Silence, only 2 charges

Cuirass of the Savior's Hide: 60% Magic Resistance + Weakness to Fire, Frost, Shock 15

Ring of Phynaster: 20% Magic, Shock, Poison Resistance + Weakness to Fire, Frost 15

Denstagmer's Ring: 30% Fire, Frost, Shock Resistance + Weakness to Magic 100

Simple Nerf version

Mentor’s ring: Fortify Intelligence, Willpower 5

Boots of Blinding Speed: Fortify Speed 50, Blind 100

Amulet of Shadows: 30% Chameleon 60s, only 10 charges

Cuirass of the Savior's Hide: 20% Magic Resistance

Ring of Phynaster: 10% Poison, Shock, Magic Resistance

Denstagmer's Ring: 15% Fire, Frost, Shock Resistance

Governing Attributes Changed

Hand-to-Hand, Spear -> Strength

Armorer -> Endurance

Security -> Agility

Personality Ward (OpenMW)

For every point of base Personality above 40, you gain 1 point of Sanctuary

Why this exists:

  • []Social skills are already easily bypassed with magic.[/]

    []If social skills are tagged as Major or Minor, raising them contributes to leveling up — which forces you to increase your Personality whether you want to or not.[/]

    []But Personality provides zero combat benefit in vanilla! You're essentially wasting attribute points on something that doesn't help you survive --> monsters' level goes up, but you don't become stronger[/]

If you wish an immersive explanati

📊 Mod Details

Game
Morrowind Mods
Author
Tinumbra1
Version
1.0
Downloads
3,511
Endorsements
18
Category
Miscellaneous
Created
1/31/2026
Updated
9/26/2026

🔧 How to Install Morrowind Mods

Download from Nexus.

📖 Full step-by-step install guide for Morrowind →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Morrowind commands, item IDs, and more.

Keep browsing — more Morrowind mods await

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