The Tribe Unmourned
⚪ Last updated 2009⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
🔍 Analysis
- 👍 4.9% endorsement rate — high engagement, a strong quality signal
- 🏆 #46 of 49 Guilds/Factions mods in this game by downloads
📋 About This Mod
This is an extensive Sixth House Expansion mod. It basically fleshes out and fixes the Sixth House as a faction, BUT does not include any quests or a way to join them. Therefore, it is essential that you use it in conjunction with Endreks \'The Sixth House\' or The Mad God\'s \'Great House Dagoth\' - IF you want to access the majority of the content. - Unique Dialogue for nearly all 40 named members of House Dagoth (Dagoth Ur and Gares are untouched) - \'Sensible\' fixes for anyone playing as the Sixth House; Non Dagoth enemies that would attack you in your own strongholds (Dremora, bonewalkers, skeletons etc) have been replaced by dagoth levelled encounters or fixed enemies if they were powerful. - New Voices Added around five soundsets spread across ash ghouls, ascended sleepers and vampires. - New Ingredients New random items for named dagoth members - mad scrawlings, corprus meat, dwemer artifacts, ghoul hearts etc (looting is now more exciting)
The Tribe Unmourned expands the Sixth House faction in Morrowind with new voices and dialogue items. It is designed for players who want to join the Sixth House and seek deeper role-playing content. The mod has 240 endorsements and was last updated in 2009.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 240 endorsements and nearly 5,000 downloads.
- Fills a niche for Sixth House role-players who want more immersion.
- Lightweight and focused—does one thing well.
⚠️ Cons
- Last updated in 2009—may have compatibility issues with modern Morrowind setups.
- Requires a separate mod to actually join the Sixth House, so it's not standalone.
For Morrowind players who love Tribunal lore and want to role-play as a Sixth House cultist. If you already use a mod that lets you join the Sixth House, this adds much-needed voice and dialogue depth. Skip if you're not interested in joining the bad guys or prefer gameplay over role-play.
💡 Beginner Tips
- Pair this with a Sixth House join mod—check the Morrowind Modding Showcases for popular options.
- Use a mod manager like Wrye Mash to keep your load order clean, especially with older mods.
- If you're on OpenMW, test early—some old mods need tweaks to work properly.
📊 Mod Details
- Game
- Morrowind Mods
- Author
- Von Djangos
- Version
- 1.2
- Downloads
- 4,872
- Endorsements
- 240
- Category
- Guilds/Factions
- Created
- 3/24/2009
- Updated
- 11/10/2009
🔧 How to Install Morrowind Mods
Download from Nexus.
📖 Full step-by-step install guide for Morrowind →
Visit the official mod page for specific installation instructions for this mod.
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