The Slumbering Isles Part I
⚪ Last updated 2020⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 🏆 #41 of 64 Towns and Villages mods in this game by downloads
📋 About This Mod
A BETA release for Jarvik Part I of the new Big City Project.Jarvik was the first town to emerge on this archipelago. The capital moved to Yarwich many, many years ago but this town is still a thriving centre of commerce... among other
"The Slumbering Isles Part I"
Big City Project.
“Jarvik Harbour and Town.”
Sorry folks but this project has been shelved indefinitely :(
Please remember this is a Beta release… it is not a finished mod.
NOTE!
"BetterBodies" by Psychodog Studios is required to be installed but it is not necessary for it to be activated.
Unless you want lots of cloths clipping and ugly people.
I've tried using coc but it didn't work... I just kept ending up inside a rock somewhere in the Ashlands... I don't know why maybe to do with OpenMW?
So to get to "Jarvik" travel to "Dagon Fel" go around the back of "The End of The World" tavern, there beyond the well you will see a door in the wall.
Then... guess what...
Current testing also indicates that this is OpenMW compatable(ish).
There are what appears to be a few problems related to collision boxes though. Hopefully these can be resolved.
Hello Fellow Modders!
I am looking to put together a new mod team, to revive a beautiful mod known in the past by many names.
Have you heard of "The Big City" project? Perhaps "The Victorian City", "Yarwich," or "Jarvick"?
If you have, you should be pleased to know this mod is now going to be moving forward in a new direction.
If not, then be prepared to get inspired!
I am reviving this project mainly for myself… because I’m bored with the current games I’ve been playing and modding the past 6yrs… and I did always enjoy modding Morrowind and although I have many modding skills (self praise indeed) I still lack all the skills needed to fully complete even this one area.
Hence I’m hoping to put together a new project team to actually meet those requirements.
If this should happen then I will put in a lot more time and effort to the project.
But if not then I will continue this as a hobby… just working on it as the mood takes me amending existing and adding new stuff as needed… of which I
know there will be much.
Why Morrowind and not Skyrim I hear some say… well… firstly Morrowind is comparatively so much easier to mod… but probably the main reason is the hundreds of new and unique assets available in this project.
Unless of course anyone knows how to convert… easily and on mass… literally hundreds of meshes from Morrowind to Skyrim... only then would I consider starting again from scratch in Skyrim.
But Morrowind is ugly... really! compared to what... Minecraft?
So if anyone is interested in joining me to make a new project team a reality.
Then please contact me.
The idea being is if you have any ideas
📊 Mod Details
- Game
- Morrowind Mods
- Author
- The Big City Project Team
- Version
- 0.01.d
- Downloads
- 197
- Endorsements
- 10
- Category
- Towns and Villages
- Created
- 9/17/2020
- Updated
- 9/18/2020
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