Tamriel Data Normals-Parallax-PBR

⭐ — (29 endorsements) 📥 4,325 downloads 📌 v1 📅 5/28/2026
🟡 Updated this year

By LiamMelloFarley · Models and Textures

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 6/4/2026 📅 Created: 5/28/2026
⚠️ Install Order · 3 steps
1🛠️ MWSE — Morrowind Script Extender Download ↗
2🔧 MCP — Morrowind Code Patch Download ↗
3📦 Tamriel Data Find it →

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 0.7% endorsement rate
  • 🏆 #537 of 544 Models and Textures mods in this game by downloads

📋 About This Mod

Description

A full PBR conversion for Tamriel Data. Meant for usage with usage with my PBR fork and MVR PBR v2

Liam's Kitbashed PBR

Installation instructions

There are various files. The main diffuse textures are offered in full or half res. Normals are offered in half res. Specular/PBR in half and quarter. Diffusespec landscape textures in 1024, 2048. and 4096. I think as a starting place Half Res Diffuse / Normals / Specular and 2048 diffuse maps is probably good.

Main features

This just replaces most of Tamriel Data with PBR textures. Metal maps, roughness, AO, heightmaps, normals, subsurface scattering for foliage.

Things are far from perfect, for some texture I cloned and edited out shadows and made them closer to true albedo textures, for others I left a fair amount of shading in and didn't fully clean it up. There are probably various places where things are too rough or too smooth as well, most textures go through some amount of automated assignment using my python scripts and then I go and tweak them by eye in photoshop without checking each one in game. I flew through the world and wrote down bad textures a lot over the past year and slowly replaced them but I can't see everything in an efficient manner. 

Most of the metal maps are a combination of simple automated mask segmentation with me hand tweaking them. I'll be totally honest in some cases I guessed at what was and wasn't metal so if some leather has turned to bronze here and there or vice versa I apologize, sometimes it's easy to mix these up and spending 6 hours straight with the photoshop selection tools from CS6 kind of rots your brain.

Feel free to let me know if I broke something or if somethings ugly. I didn't upscale any of the custom paintings and the ones I upscaled that were edits of old paintings I just resized and applied a Kuwahara too and I'm not gonna do those anything else is fair game for a remake. I think a lot of stuff got overbrightened in my attempts to delight it. At some point my python script that converts PNGs to DDS had an issue and a bunch of stuff got exported without alpha, I think I fixed it all but there may be some stragglers. It's literally 20 thousand files that I've done in batches over a long long time so it's easy to miss something. At some point I'll get around to making a google doc to submit requests.

CURRENT BUGS ALREADY REPORTED:

Just delete these files and their respective normals. Keeping the _spec should be fine

🤖 AI-enhanced — based on mod data

A work-in-progress total conversion mod that replaces nearly all non-body/head textures in Tamriel Data with PBR (physically based rendering) versions. Currently has 29 endorsements and 4,325 downloads, last updated June 2026. For Morrowind players using Tamriel Data who want enhanced visuals.

✨ Key Features

Total conversion of Tamriel Data textures to PBR
Includes almost every non-body/head texture
Work-in-progress, actively updated as of June 2026

📊 Pros & Cons

✅ Pros

  • Ambitious scope—covers nearly all textures, so you get a consistent visual overhaul
  • Active development (updated June 2026) means it's likely to improve over time
  • Decent download count (4,325) shows interest from the community

⚠️ Cons

  • Still WIP, so some textures may be incomplete or inconsistent
  • Low endorsement count (29) relative to downloads—could indicate issues or niche appeal
  • Requires Tamriel Data and a PBR-capable setup (e.g., OpenMW with PBR support), which adds complexity
🎯 Is This For You?
For Morrowind players who use Tamriel Data and want modern PBR visuals without replacing every texture manually. Skip if you prefer vanilla-style graphics or don't have a PBR-capable engine.
📦 Install:Medium· 5-10 minutes

💡 Beginner Tips

  • Make sure your Morrowind setup supports PBR (e.g., OpenMW 0.49+ with shaders) before installing.
  • Since it's a total conversion, install it after Tamriel Data and let it overwrite—don't mix with other texture mods.
  • Check the mod's page for updates regularly; WIP mods often fix broken textures in patches.

📊 Mod Details

Game
Morrowind Mods
Author
LiamMelloFarley
Version
1
Downloads
4,325
Endorsements
29
Category
Models and Textures
Created
5/28/2026
Updated
6/4/2026

🔧 How to Install Morrowind Mods

Download from Nexus.

📖 Full step-by-step install guide for Morrowind →

Visit the official mod page for specific installation instructions for this mod.

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