Solstheim - Skaal Forest by lochnarus - PATCHED

⭐ — (4 endorsements) 📥 52 downloads 📌 v1.1 📅 5/30/2025
🟠 Updated over a year ago

By lochnarus · Patches

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 5/30/2025 📅 Created: 5/30/2025
⚠️ Install Order · 2 steps
1🛠️ MWSE — Morrowind Script Extender Download ↗
2🔧 MCP — Morrowind Code Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 🏆 #56 of 75 Patches mods in this game by downloads

📋 About This Mod

I don't use TOTSP atm (couldn't get it to work) and been looking for mods that add cool stuff to Solstheim, so thought I would share this edit of an older mod by lochnarus.

v1. 1 

Moved 2 trees that were conflicting with "Thirsk retreat updated/Thirsk - Spirited Retreat" (MMH)

ORIGINAL README

**************************************************************

The Elder Scrolls III

Skaal Forest 1. 0

by lochnarus

lochnarus@yahoo.com

***********************************************************

1. Installation

2. Playing the Plugin

3. Notes on the Plugin

***********************************************************

1. INSTALLING THE PLUGIN

***********************************************************

The Bloodmoon expansion is required to use this plugin.

To install the plugin, unzip the:

- Skaal Forest.esp into the Morrowind/Data Files folder

**********************************************************

2. PLAYING THE PLUGIN

***********************************************************

From the Morrowind Launcher, select Data Files and check the box

next to the Skaal Forest.esp file.

This plugin makes the land around the Skaal Village thick with trees,

Adding essentially a forest to that area. The village itself was

not changed signifigantly in this version, which may change if someone

requests such a thing.

************************************************************

3. NOTES ON THE PLUGIN

************************************************************

The mod should not conflict with any mods unless they have static objects

or entrances covered by statics from this plugin. The forest covers

the area of 8 cells immediatley surrounding Skaal Village. This mod does

not change any land elevation, creature spawn points, or any door markers

from any master file.

You may experience some slowdown from this plugin, as it pushes the polygon

count fairly high within a confined area. Only use this if you are above

the minimum requirements found on the Bloodmoon packaging.

**************************************************************

CREDITS & USAGE

**************************************************************

lochnarus- Mod design, implementation, and execution

THIS PLUGIN WAS CLEANED WITH TESTOOL FOR GMST ENTRIES

If any loading problems occur, feel free to drop me a line, make

it nice and I'l

📊 Mod Details

Game
Morrowind Mods
Author
lochnarus
Version
1.1
Downloads
52
Endorsements
4
Category
Patches
Created
5/30/2025
Updated
5/30/2025

🔧 How to Install Morrowind Mods

Download from Nexus.

📖 Full step-by-step install guide for Morrowind →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Morrowind commands, item IDs, and more.

Keep browsing — more Morrowind mods await

📋 All Morrowind Mods 🏆 Top 25 📂 More Patches 👤 More by lochnarus 🔎 Similar Mods 🌐 Best Patches (All Games) ⚠️ Fix Crashes & Errors 🔀 Check Compatibility ⚖️ Compare Mods 🆕 New Mods