Ships of the Imperial Navy
⚪ Last updated 2012⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 5.5% endorsement rate — high engagement, a strong quality signal
- 🏆 #86 of 176 Miscellaneous mods in this game by downloads
📋 About This Mod
This mod places galleons crewed by Imperial sailors in various places around Morrowind. You will see galleons at Ebonheart, Wolverine Hall, Dagon Fel, Seyda Neen and Fort Frostmoth. All sailors are scripted to disappear at night. Two galleon models have been used: the Elizabethan galleon by dongle, and a much larger galleon by Cyborg. Requires Bloodmoon. CHANGES IN 2. 0: - Retextured Cyborg\'s galleon, and added the sails from Dongle\'s galleon, since it didn\'t have any. I also added some windows to the stern. - Changed the Captain\'s armour. - Created an addon for Tamriel Rebuilt, adding galleons to Firewatch and Helnim. CHANGES IN 1. 1: - Added a titanic-sized galleon by Cyborg to Ebonheart. - Added a small dock for the galleon at Fort Frostmoth. - Added some simple path-grids to the decks of all galleons so the sailors won\'t spend all day trying to walk through the railings anymore, or walk off the deck.
Adds Imperial Navy galleons with crewed sailors to five Morrowind locations: Ebonheart, Wolverine Hall, Dagon Fel, Seyda Neen, and Fort Frostmoth. Sailors disappear at night via scripting. A classic 2012 mod with 1,108 endorsements and 20,196 downloads, still popular for its immersive world-building.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community favorite with 1,108 endorsements and over 20k downloads—clearly a hit.
- Adds life to Morrowind's ports with scripted sailors that vanish at night, a nice immersive touch.
- Lightweight and simple—just drop it in and see galleons appear at five key locations.
⚠️ Cons
- Last updated in 2012—might have issues with modern mod setups or engine patches like OpenMW.
- Only adds ships to five locations; if you want more naval content, this is limited.
For Morrowind players who want to see more Imperial presence in the world without overhauling the game. If you're a lore enthusiast or just like seeing ships in harbors, this is a neat addition. Skip if you're looking for gameplay changes—this is purely cosmetic and atmospheric.
💡 Beginner Tips
- Make sure to place the mod in your Morrowind Data Files folder and activate it in the launcher.
- If you use OpenMW, test the mod early—it's from 2012 and may need compatibility checks.
- Visit each of the five locations to see the galleons; they're placed in major ports, so you'll likely stumble upon them naturally.
📊 Mod Details
- Game
- Morrowind Mods
- Author
- Neoptolemus
- Version
- 2.0
- Downloads
- 20,196
- Endorsements
- 1,108
- Category
- Miscellaneous
- Created
- 4/29/2012
- Updated
- 4/29/2012
🔗 Required By 1 Mod
These mods list this mod as a dependency.
🔧 How to Install Morrowind Mods
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