Sepulchral Curses
⚪ Last updated 2022⚠️ Install Order · 3 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 1.9% endorsement rate — high engagement, a strong quality signal
- 🏆 #275 of 372 Gameplay mods in this game by downloads
📋 About This Mod
I. Requirements
II. Description
III. Compatibility
IV. Installation and Removal
VI. Credits
VII. Recommended mods
I. Requirements:
- Morrowind
- MGE XE (with MWSE)
II. Description:
Adds a small chance of invoking an angry ancestral revenant or elemental protector upon opening a burial container (chest, urn and stalhrim vein) in an ancestral tomb or barrow. Each trap can be triggered only once per save - if it wasn't triggered the first time you open the chest/urn/vein, it won't be triggered ever again.
This mod is largely inspired by Disturb the dead by Zappara, though the mechanics are slightly different - I aimed to make it both versatile, immersive and lore-friendly.
Firstly, only non-unique undead from vanilla Morrowind are included:
- Ancestor Ghost
- Bonewalker
- Greater Bonewalker
- Skeleton Archer
- Skeleton Warrior
- Skeleton Champion
This means no liches, no draugrs on Solstheim, etc.
Secondly, the revenants are not leveled by default, thus you have a chance of meeting a bonelord or a skeleton champion at level 1.
This was made for the sake of realism and lore consistency. After all, why would the Dunmer who created these magical traps scale their ancestral guardians' power with the one of some unknown filthy grave robbing n`wah?
The formula for safely opening a chest/urn/vein is:
safeOpenChance = basicChance(70-75, randomly generated) + (Luck / 10) + (Agility / 10)
Luck and Agility are included as essential stats to safely rob the crypts and not disturb the dead. With both at 100, the chance of disturbing the dead will be only 10% at worst and 5% at best.
Now includes an MCM option toggle, in case you think you're not ready to take on the undead hordes yet.
As of version 1. 3, adds a configurable option to be able to encounter Frost Atronachs in Solstheim barrows, as well as a more immersive way to mine stalhrim with equipped pick only (also configurable in MCM for better compatibility with mining overhauls).
The new 2. 0 version introduces easy mode with leveled creatures, toggle for environmental messages, vanilla locks and traps detection (no spawns if the player has the appropriate key or if the container is already trapped), configurable basicChance values, as well as integration with Necrocraft and Smart Companions mods.
III. Compatibility:
Requires latest MWSE 2. 1+, hence not yet compatible with OpenMW.
Supports Tamriel Rebuilt tombs out of the
Sepulchral Curses adds a risk to looting burial containers in Morrowind by giving a chance to summon a random angry undead or elemental daedra. It's a pluginless MWSE solution, making it easy to install and compatible with mod managers. With 122 endorsements and 6,291 downloads, it's a niche but appreciated gameplay tweak for those seeking more danger.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Adds real risk to tomb raiding—no more free loot without consequences.
- Pluginless MWSE means no load order headaches, just drop it in.
- Community-tested with 122 endorsements, so it's proven to work.
⚠️ Cons
- Only affects burial containers, so other loot sources remain unchanged.
- No detailed documentation on spawn rates or enemy variety—you'll find out by playing.
- Last updated in 2022, so it may not be compatible with the latest MWSE builds.
For Morrowind veterans who find tomb looting too easy and want a surprise challenge. Also great for roleplayers who want to feel the consequences of disturbing the dead. Skip if you prefer a chill exploration experience without random combat.
💡 Beginner Tips
- Make sure you have the latest MWSE installed, as this mod relies on it.
- If you're using a mod manager, just drop the mod folder into your 'Mods' directory and activate it.
- Be prepared for a fight when looting tombs—keep your weapon ready and consider bringing a companion.
📊 Mod Details
- Game
- Morrowind Mods
- Author
- inpv
- Version
- 2.3.1
- Downloads
- 6,291
- Endorsements
- 122
- Category
- Gameplay
- Created
- 6/15/2020
- Updated
- 6/14/2022
🔧 How to Install Morrowind Mods
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