Seph's NPC Soul Trapping
⚪ Last updated 2024⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 1.9% endorsement rate — high engagement, a strong quality signal
- 🏆 #116 of 372 Gameplay mods in this game by downloads
📋 About This Mod
Description
This mod lets you soul trap NPCs. It also adds black soul gems to the game, if desired.
By default an NPCs soul is worth 10 times its level. This can be freely adjusted.
Black soul gems have a default chance of 20% to appear instead of grand soul gems in random loot.
This mod also fixes a vanilla Morrowind bug related to using soul trap on NPCs.
Compatibility
OpenMW: Not Compatible
Smarter Soultrap: Not Compatible
OAAB_Data: Compatible, will use the OAAB black soul gem instead if installed
Configuration
You can enable or disable the mod.
You can select if you want to restrict NPC souls to black soul gems only or any soul gem.
You can select if black soul gems should to be able to capture creature souls.
You can change the value and capacity of black soul gems.
You can select if you want Azura's Star to count as a black soul gem.
You can set the chance for black soul gems appearing in random loot. This can also be used to completely remove them.
You can define a list of NPCs that should be treated like creatures and do not require black soul gems to be soul trapped.
You can define a list of creatures that should be treated like NPCs and do require black soul gems to be soul trapped.
You can configure the value of NPC souls in various ways:
By level: The soul value will be set to the NPCs level * a configurable value.
By attributes: The soul value will be set to a sum of the NPCs attributes.
By health: The soul value will be set to the NPCs maximum health.
Fixed: The soul value of all NPCs will be set to a configurable value.
A combination of some of these methods is available too.
A custom multiplier for the resulting soul value can also be set to fine tune the result.
Installation
Install and update all of the requirements.
Copy the contents of the archive into your Morrowind installation directory.
Thanks
To NullCascade for implementing the necessary MWSE functions.
To Darkelfguy for featuring it in his "Mod of the Day" series.
To Danae for picking it as mod of the week.
A Morrowind MWSE mod that lets you soul trap NPCs, adding a new gameplay mechanic. With 340 endorsements and 17,840 downloads, it's a popular utility for players who want to capture NPC souls. Last updated May 2024.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 340 endorsements and 17,840 downloads.
- Fills a niche gameplay gap—soul trapping NPCs is a classic request.
- Actively maintained (last updated May 2024).
⚠️ Cons
- Requires MWSE, so you'll need to set that up first.
- No detailed description—you'll have to figure out the exact mechanics in-game.
- May conflict with other mods that alter soul trapping or NPC death scripts.
For Morrowind veterans who want to add a dark twist to their playthrough by capturing NPC souls. Perfect for roleplayers and completionists who've done everything else. Skip if you're playing on OpenMW or don't want to mess with MWSE.
💡 Beginner Tips
- Make sure you have MWSE installed and running before adding this mod—it won't work without it.
- Test soul trapping on a generic NPC first to see how it works before using it on important characters.
- Check your mod load order to avoid conflicts with other gameplay overhauls.
📊 Mod Details
- Game
- Morrowind Mods
- Author
- Sephumbra
- Version
- 2.4.1
- Downloads
- 17,840
- Endorsements
- 340
- Category
- Gameplay
- Created
- 2/7/2022
- Updated
- 5/2/2024
🔧 How to Install Morrowind Mods
Download from Nexus.
📖 Full step-by-step install guide for Morrowind →
Visit the official mod page for specific installation instructions for this mod.
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