Sensible Starting Spells
⚪ Last updated 2022⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 🏆 #58 of 63 Magic mods in this game by downloads
📋 About This Mod
This mod replaces the vanilla starting spells that you get with sufficient skill level with ones that are more appropriate for a new character in terms of strength and ease-of-use.
Restoration
Balm, cost 8 magicka
Restore Health, self, 6sec, 5-5
Stamina, cost 13 magicka
Fortify Fatigue, self, 15sec, 30-40
Reach, cost 6 magicka
Telekinesis, 8sec, 15-15
Outlast, cost 4 magicka
Absorb Fatigue, touch, 5sec, 2-5
Bother, cost 15 magicka
Sound, touch, 10sec, 10-10
Hide, cost 5 magicka
Chameleon, self, 10sec, 10-10
Destruction
Ember, cost 6 magicka
Fire Damage, touch, 5sec, 5-5
Discourage, cost 10 magicka
Damage Fatigue, touch, 5sec, 10-10
Conjuration
Conjure Spirit, cost 15 magicka
Summon Ancestral Ghost, 30sec
Sound, self, 30sec, 1-1
Paddle, cost 15 magicka
Swift Swim, self, 15sec, 10-10
Barricade, cost 3 magicka
Lock, touch, 25-25
Requirements
Just Morrowind. Cleaned with TESTool.
Installation
Place the .esp file in your Data Files folder. Activate the plugin in your launcher or your organizer of choice.
Compatibility
This mod is not compatible with anything that alters the vanilla starting spells, though afaIk the worst that will happen is that you may start with those along with mine.
Recommendations
Feedback is welcome.
Come talk about Morrowind and mods, or just hang out and make friends in my Discord server The South Wall Cornerclub.
Credits
-thanks to Bethesda
-thanks to the Morrowind modding community
Sensible Starting Spells replaces the vanilla starting spells with more appropriate ones for new characters. A small, focused tweak for players who find the default spell loadout lacking. With 25 endorsements and last updated in July 2022, it's a niche but functional quality-of-life mod.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Does exactly what it says: gives new characters better starting spells.
- Lightweight and easy to understand—no bloat.
- Community-tested with 25 endorsements and 363 downloads.
⚠️ Cons
- No details on which spells are added or removed—you'll have to try it blind.
- Last updated in 2022—may not be compatible with the latest game version.
- Small mod with limited support (25 endorsements).
For players who find the vanilla starting spells underwhelming and want a quick tweak without overhauling the magic system. Skip if you're looking for a comprehensive spell pack or if you're on the latest game version and worried about compatibility.
💡 Beginner Tips
- Check the mod's page for any notes on which spells are changed before installing.
- If you're on a newer game version, test the mod early to ensure it works.
- Consider using a mod manager to easily revert if you don't like the new spells.
📊 Mod Details
- Game
- Morrowind Mods
- Author
- Randolph Carter
- Version
- 1.1
- Downloads
- 363
- Endorsements
- 25
- Category
- Magic
- Created
- 7/5/2022
- Updated
- 7/12/2022
🔧 How to Install Morrowind Mods
Download from Nexus.
📖 Full step-by-step install guide for Morrowind →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Morrowind commands, item IDs, and more.
Keep browsing — more Morrowind mods await