Sargon Cave Overhaul

⭐ — (19 endorsements) 📥 270 downloads 📌 v1.0 📅 5/15/2025
🟠 Updated over a year ago

By Cerebul0n · Dungeons and Locations

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 5/16/2025 📅 Created: 5/15/2025
⚠️ Install Order · 2 steps
1🛠️ MWSE — Morrowind Script Extender Download ↗
2🔧 MCP — Morrowind Code Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 🏆 #44 of 131 Dungeons and Locations mods in this game by downloads

📋 About This Mod

Total visual overhaul of the Fighter's Guild quest cave, Sargon.

Overview

The fighter's guild quest Beneran's Bounty takes you to a far-off cave, Sargon where you are tasked with killing a murderer on behalf of the Empire.

This cave is somewhat wiggly, and the quest target drops some nice loot, but is otherwise indistinguishable from every other bland cave dungeon in the game.

This mod overhauls the Sargon cave visually using OAAB and Tamriel Data assets. The layout, difficulty and loot value is mostly preserved but expanded by maybe 20% to encompass some open cavern areas and a little more incentive to explore those windy underwater tunnels and crevices.

This year I planned on overhauling a random dungeon which hadn't previously been overhauled, and asked the Morrowind Modding Discord for suggestions, first suggestion was from Seelof, for Sargon, so Sargon it was. That's the only reasoning for picking this specific random Fighter's Guild dungeon - maybe I'll do more in the same vein if I get the time in future! Key inspiration was from Seelof's New Ilumibi, just on a much smaller scale.

Installation

Stick the .esp in your data folder and activate, very simple. Or use a mod manager.

Future

I plan to add a FOMOD installer with optional additional changes to the cave exterior and quest dialogue to provide a little bit more flavour for what the bandit gang is getting up to out in Sargon, hopefully some time in the next few days post-upload.

Compatibility

According to current directories of cells modified by mods, no other mods make direct changes to Sargon. There are also no changes to the items/NPCs used in the dungeon, so e.g. bandit gear overhauls should work with this no problem (I use them myself!).

A "Light" version is offered in the installer which does not include changes to the associated quest dialogue or items added outside the Sargon interior cell, for absolute maximum compatibility with any broader fighter's guild overhaul mods, or any mods that change the exterior of the Sheogorad region.

📊 Mod Details

Game
Morrowind Mods
Author
Cerebul0n
Version
1.0
Downloads
270
Endorsements
19
Category
Dungeons and Locations
Created
5/15/2025
Updated
5/16/2025

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