Rev's Smokable Pipes Revision
⚪ Last updated 2023⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 🏆 #28 of 51 Overhauls mods in this game by downloads
📋 About This Mod
A revision of Vistekis' Smokable Pipes Mod.Go here if you want to DL and endorse the original; https://www.nexusmods.com/morrowind/mods/22788
Mission statement;
I really love the concept of this mod. However, I felt it didn't really capture the essence of "gettin' high". So I changed the effect to better reflect the nature of weed. The script had some errors that I repaired. Many little changes are applied everywhere to tighten things up a bit. All in all, I'm quite happy with the results. I hope you be will too.
Like it or leave it...
The ultimate goal of this mod revision is to shine a better light on the benefits marijuana. I do not encourage anyone to smoke it unless you feel it's right for you, by yourself. This mod is just for fun, and a nice immersive way to deal with some of Morrowind's challenges.
In this version, you may smoke whenever you want. Smoking gives 1 point of health and magicka regeneration, and a 25 point levitation. The effect lasts for 4 minutes and 20 seconds:) I have also changed the base effects of the Pipeweed to reflect the effects experienced from smoking. As a bonus, the first effect is cure common disease. So you can eat it for that if you need to. Radagast now has his own little set up in the Balmora Mages Guild. I created a bit of dialogue as well, to make him feel more lore friendly. He has been made much higher level too. He has a key to his crate on him, and the crate has a really nasty curse on it. Note that stealing from his stock will probably cause him to not be able to restock whatever you took. But, do as you will... You filthy n'wah!!!
Anyway, I had a lot of fun revising this mod. And I really learned a lot about Morrowind modding in general. This is my first mod release for Morrowind. It benchmarks my entry into the TES3 mod author community. Plenty more to come...
Requirements;
Morrowind.exe
Smokable Pipes mod, for resources (included)
Installation;
Unzip the file to a separate folder. Unzip the second file and install everything from it into your data files. Then install the esp and the meshes folder provided in the folder labeled 'New', into you data files. When asked to overwrite, say yes. Check the box in your favorite mod manager. Radagast should adhere to any body, clothing, etc mods you may have installed.
Load order is relatively unimportant in this case. Put it where Mlox tells you to, I suppose. If unsure, place it near the bottom. The worst that will happen is a minor cell record change. Merging is not really necessary, as it contains no real merged need.
Permissions;
The original mod has open permissions. Clause; credit given.
I'm providing the same, open permissions provided credit is given where it's due. I may expand upon it further eventually... So it may be best to use new ID's if using this, or the original mod, in you own work. You really should anyway.
Vistekis, for the original mod.
Myself, (Rev Elevenclaw) for t
📊 Mod Details
- Game
- Morrowind Mods
- Author
- Rev Elevenclaw
- Version
- 1.3
- Downloads
- 200
- Endorsements
- 12
- Category
- Overhauls
- Created
- 5/13/2023
- Updated
- 5/13/2023
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