Quests for Clans and Vampire Legends (QCVL)
🟠 Updated over a year ago⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.5% endorsement rate
- 🏆 #26 of 162 Quests and Adventures mods in this game by downloads
📋 About This Mod
Formerly known as "Quarra Clan (Vampire) Legends", "Quarra and Ferver Vampire Clan Legends", etc.
Note: the video is quite outdated, because the mod only had a couple of quests for Quarra back then.
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Game options:
1. Playing with subtitles ON is recommended, but not required (there are a couple of moments when player benefits from enabling them),
2. I recommend enabling the color differentiation between old and new dialogue information (available in OpenMW's options) and maybe via some MWSE addons(?), that will help you navigate and distinguish important quest leads from generic gossip and wiki-like info.TL;DR : this mod adds over 110 quests to 3 vanilla vampire clans and their sub-factions (v1. 1. 8+) and introduces a new clan of its own.
Info (features, installation, load order, compatibility, etc.:
Abstract:
This page should eventually contain a large mod, adding new content to the following vampire clans: Quarra, Aundae, Berne, and Ferver (mod's own new clan, already implemented). Starting with v1. 1. 7 several resources made by other talented modders (OperatorJack, TelShadow, MelchiorDahrk, and probably some others, as soon as I get their permission to use their works) will be included in the main . ESP file to reduce the plugin limit count for players who prefer regular Morrowind (in OpenMW there's no plugin limit, and since I was working with OpenMW I didn't consider that option before).
Features:
1. 110+ new quests: for the rogue/splinter sub-factions of the main Quarra and Aundae Clans, Berne Clan (v1. 1. 8+), and the new Ferver Clan; should be compatible with the old Quarra Clan mod,
2. 1 dungeon (also lair of the new clan) with tough bosses and several levels (current count: 2), desired player level 29+, Daggerfall-style structure,
3. New NPCs with some fanfiction* lore, etc. I've tried to integrate them seamlessly into the existing geopolitical structure of Morrowind,
4. Dynamic interior updates/changes (more functionality in the OpenMW version), some NPCs arrive as the story progresses,
5. A new joinable vampire clan called "Ferver" (yes, almost like "fervor"), new scripts, no edits to vanilla game ( quests like cure vampirism are detected, etc.),
I'm working on their quests now, the clan only has several short quests so far,
6. Powerful items (some ha
Quests for Clans and Vampire Legends (QCVL) is a quest expansion for vampire clans, adding over 110 quests and 7 new factions, including subfactions of Aundae and Quarra, and a new clan called Ferver. It has 228 endorsements and was last updated in July 2025.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Massive content drop with 110+ quests for vampire fans.
- Fresh factions give new angles on existing clans.
- Recent update (July 2025) suggests active maintenance.
⚠️ Cons
- Niche appeal: only for vampire-focused playthroughs.
For Morrowind players who love vampire lore and want to expand their clan playthroughs. If you're a completionist looking for new quests and factions, this is a must-try. Skip if you're not interested in vampire content or prefer general quest mods.
💡 Beginner Tips
- Check the mod's readme or forum posts for any required plugins or load order notes.
- If you're using a mod manager, let it handle the file placement to avoid conflicts.
- Make sure your game version is compatible with the mod's last update (July 2025).
📊 Mod Details
- Game
- Morrowind Mods
- Author
- Queenkeely SpiritTauren
- Version
- 1.4.6
- Downloads
- 44,787
- Endorsements
- 228
- Category
- Quests and Adventures
- Created
- 3/31/2021
- Updated
- 7/13/2025
🔧 How to Install Morrowind Mods
Download from Nexus.
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Visit the official mod page for specific installation instructions for this mod.
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