PEC's The Witcher Mod

⭐ — (5 endorsements) 📥 184 downloads 📌 vv1.3 📅 3/8/2023
⚪ Last updated 2024

By PurpleEyedChaos · Gameplay

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 7/23/2024 📅 Created: 3/8/2023
⚠️ Install Order · 2 steps
1🛠️ MWSE — Morrowind Script Extender Download ↗
2🔧 MCP — Morrowind Code Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 🏆 #257 of 362 Gameplay mods in this game by downloads

📋 About This Mod

A Witcher mod for Morrowind that adds in a new race and classes in an attempt to fit a Witcher build and character.

This mod is a work in progress, but I felt it was now in a releasable state. My goal with this mod is to allow myself and others to create Witcher characters. If you have ever wanted to roleplay a Witcher, or perhaps even a non-mutated student of one of the schools, this may be the mod for you!

I have created an entire race. I have made some of their starting attributes higher than most to fit in with the mutations and also given custom spells and abilities to fill in the roles of signs and witcher senses, sight, and immunity to disease.

In the future I wish to add in more heads and hairstyles, perhaps even fully custom ones. I would also like to make mods to tie this in with MCA or perhaps even Tamriel Rebuilt. I would like to add in other NPC Witchers. If there are any other ideas... Then I am very open to hear them! I hope you enjoy this mod!

Abilities and Signs

Witcher Senses

Detect Enchantment 50ft for 120 seconds, Detect Animal 150ft for 120 seconds, Detect Enchantment 50ft for 120 seconds

Witcher Vision

Night Eye 50 points on self for 120 seconds

Witcher Immunity

Complete resistance to common disease, blight disease, and corpus disease as well as a 50% resistance to poison

Aard

Drain Fatigue for 50 - 100 points for 1 second in 3 feet of target as well as paralyze for 2 seconds (wasn't sure how else to incorporate it)

Axii

Charm 20 - 30 points for 10 seconds on touch

Igni

Fire Damage 10 - 25 points for 3 seconds in 5 feet on touch

Quen

Shield 30 points for 20 seconds on self

Yrden

Paralyze for 10 seconds in 5 feet on touch

The signs Aard, Axii, Igni, Quen, and Yrden each will take most of your magic upon being used at early levels. This is my attempt at balancing them somewhat. It should also be noted that while they will never fail, they will not raise your magic skills.

Wolf

Short for Wolf School (and to avoid NPCs going "What is it Wolf School".) This class is meant to be a more all-around one. Their primary attributes are Strength and Speed, major skills are Long Blade, Medium Armor, Alchemy, Athletics, and Destruction with their minor skills being Illusion, Sneak, Alteration, Acrobatics, and Marksman.

Cat

The class/school meant to maximize damage and Agility. This class focuses on Strength and Agility as primary attributes, Long Blade, Light Armor, Athletics, Marksman, and Alchemy as major skills, and Alteration, Illusion, Destruction, Sneak, and Acrobatics as minor

📊 Mod Details

Game
Morrowind Mods
Author
PurpleEyedChaos
Version
v1.3
Downloads
184
Endorsements
5
Category
Gameplay
Created
3/8/2023
Updated
7/23/2024

🔧 How to Install Morrowind Mods

Download from Nexus.

📖 Full step-by-step install guide for Morrowind →

Visit the official mod page for specific installation instructions for this mod.

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