Outlaws
⚪ Last updated 2021⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 4.4% endorsement rate — high engagement, a strong quality signal
- 🏆 #58 of 73 NPCs mods in this game by downloads
📋 About This Mod
This mod is now superseded by Friends And Foes that includes both Starfire's and Outlaws with major improvements to both.
- only vanilla assets for outlaws
- new, better balanced loot
- further improvement of Partner scripts
- alignment system gone
- TR: now has Outlaws AND starfire's npcs
- Starfire fully integrated including indoor npcs
- OAAB version
All of the following are optional: you can remove npcs by talking to guards about Outlaws as well remove top-tier gear.
Meet the outlaws:
- []Band of Bandits
groups of 1 to 4
10% chance to spawn
level: player level - 5 max
- []Highwaymen
50% to demand gold based on their level (roughly +100 gold per level)
might attack on sight, might attack as you get closer
carry more gold than other outlaws, may drop a bandit mask
level: player level +5 max
- []Muggers
only prey on the weak (less than level 17)
demand gold, outcome varies (skills, attributes, faction...)
level: 1 to 20 (delevelled!)
- []Fences
will trade anything with anyone but have high mercantile (i.e will rob you blind)
level 1 to 20 (delevelled!)
- []Pick-pockets
will attempt to steal player's gold, outcome depends on player's sneak and faction (Thieves'Guild)
level 1 to 20 (delevelled!)
- []Friendly travellers:
on roads or inns
- []Adventurers and Beast Companions:
on roads and inns. (unlike the OG CM_Partners where they were placed in towns)
will join you and level up if they like you well enough
- []Bounty hunters:
Outlaws adds a variety of criminal NPCs—bandits, highwaymen, pickpockets, muggers, fences, bounty hunters, and companions—to wilderness areas, inns, and town alleys. Includes in-game configuration to toggle NPCs on/off. A solid choice for players seeking more life and danger in the world.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Decent community traction: 287 endorsements and 6,587 downloads show it's been tried and liked.
- In-game config to toggle NPCs is a nice touch—you can tailor the chaos to your taste.
- Adds a mix of criminal and companion NPCs, which can spice up exploration and roleplay.
⚠️ Cons
- Last updated in 2021—might be outdated for the latest game version, so check compatibility.
- Potential overlap with other NPC mods—could cause duplicate or conflicting spawns.
For players who want more random encounters and criminal activity in the wilderness and towns. Great for roleplayers and explorers who enjoy unexpected interactions. Skip if you prefer a more controlled or vanilla-like world.
💡 Beginner Tips
- Use the in-game configuration menu to disable NPC types you don't want, like pickpockets, if they get annoying.
- If you're using a mod manager, let it handle the file placement to avoid overwriting other NPC mods.
- Check if the mod requires a specific game patch or DLC—since it's from 2021, verify it works with your current version.
📊 Mod Details
- Game
- Morrowind Mods
- Author
- Danae
- Version
- 2.4a
- Downloads
- 6,587
- Endorsements
- 287
- Category
- NPCs
- Created
- 2/22/2019
- Updated
- 1/27/2021
🔧 How to Install Morrowind Mods
Download from Nexus.
📖 Full step-by-step install guide for Morrowind →
Visit the official mod page for specific installation instructions for this mod.
🎮 Need cheat codes or console commands? Check ur gaming wiki for Morrowind commands, item IDs, and more.
Keep browsing — more Morrowind mods await