OrO the Ohmes-raht Overhaul (WIP)

⭐ — (6 endorsements) 📥 157 downloads 📌 v0.2 📅 4/15/2026
🟡 Updated this year

By hayakawadono · Races, Classes, and Birthsigns

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 5/1/2026 📅 Created: 4/15/2026
⚠️ Install Order · 2 steps
1🛠️ MWSE — Morrowind Script Extender Download ↗
2🔧 MCP — Morrowind Code Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 🏆 #93 of 114 Races, Classes, and Birthsigns mods in this game by downloads

📋 About This Mod

Adds new visual options for characters of the Ohmes-raht Khajiit race from Tamriel Data. Very WIP as of right now.

WIP as in "Absolutely playable, but not much done".

Decided to at least release it in this state as it seems to have some demand (I made people wait enough already with my HDD breaking and other shit), and as I'm not sure when in fact I ""finish"" this thing anyway. Better to have a bit of something than a lot of nothing I guess.

Loosely based off of Mithra (FF11) and Miqo'te (FF14).

Affects only female Ohmes-raht as of right now, adding more customization options, as in - two (sic!) faces, and some hairs. And also some other stuff. Astounding, isn't it.

Not a replacer. Doesn't change existing Ohmes-raht NPCs.

Requires Consistent Races of Tamriel or Tamriel Data Races Playable + Better Bodies for Tamriel Data for BB support and so you can even chose the Ohmes-raht in the first place. Select one of those, not both. Former if you're OK with changes to racial stats and abilities and whatnot, or have already mods that alter them and can just let them rewrite the changes, and latter if you don't. Will probably work without BB, but you will have inconsistent body to face color ratio. If that's something you're into - my bad, didn't mean to kinkshame, but otherwise I strongly suggest to install one of those.

Also this mod does some edits to the Ohmes-raht racial stats too as of right now, making them a teeny tiny bit taller and taking off the annoying Night Eye ability that makes everything look like playing Oblivion with bloom enabled at night in an unlit room, so those who are against me changing this - well, don't use the mod in this state, I guess.

Tried to get rid of them all, but some of left-over in-dev files might be present. Think of them as... a present, of some sorts.

Credits:

RheddHead for RheddHeads Dark Elf F01 and hairs

Westly for Westly's Master Head Pack

Ren, Gorg for hairs

Danae123 for Westly's Master Head Pack Prim and Proper

Disclaimer: I don't really have explicit permissions over those assets except for when those are stated in the ReadMe-s, as the Bethesda Forums and olden modding sites where I could've got in touch are long defunct by now, so if someone of the authors will get in touch with me and asks me to delete their assets from here - I will.

📊 Mod Details

Game
Morrowind Mods
Author
hayakawadono
Version
0.2
Downloads
157
Endorsements
6
Category
Races, Classes, and Birthsigns
Created
4/15/2026
Updated
5/1/2026

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