Oluhan
⚪ Last updated 2023⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 🏆 #11 of 28 Guilds/Factions mods in this game by downloads
📋 About This Mod
A faction for low level players to give them something to do. the early part is doable for a level one and the mod should be finished by a level 15-20. Go as an uncover agent trying to bring down a Smuggling ring/cult that may be associated
Ask around Suran, multi paths to join the cult. Recommended for a low leveled or new player. Can choose path of thief, wizard or warrior.
By Patrograd (patrograd2@aol.com)
January-April 2005
Needs Morrowind, Tribunal and Bloodmoon
Installation
Place the enclosed Oluhan V1. 13.esp into your Morrowind/data files folder
From the splash screen ensure that oluhan V1. 13.esp is checked.
Note, this is not compatable with earlier versions, so if you have a character
who has done an earlier version of this mod, then that save will need to be cleaned.
About this mod
This is a mod aimed at giving low level characters something
interesting to do. The early part of this mod is do-able by a Level
1 character and I would suggest that anyone over about level 5
will find this early part pretty unchallenging (at least in terms
of the level of enemies that you will face). The idea is for you to dip into
and out of this mod as your character progresses, and once
your character is level 15-20 you should be able to complete
What this mod does:
This mod adds;
More than 150 new NPCs
A joinable fully functioning faction with 10 ranks,
all of which are attainable by the player. Can you get to the
top and recieve the rewards?
More than 40 quests, designed in such a way that lower level (eg level 1 )
characters can complete the early ones, but will require a higher level
to complete later missions
A new 'secret' city, located underground. can you get there?
A permanent and rather different companion, using a variant of Grumpy's
companion scripts should you wish to keep him
Balanced rewards
I think its a different kind of faction to anything yet produced. The action
is based entirely on Vvardenfell, Solstheim and Mournhold.
Getting Started
Next time you're in Suran, speak to someone - anyone will do.
I reccomend that you start a new character for this mod. This isnt essential, but higher level characters
will find the early level quests uninteresting. These early levels are designed to test lower level charactrs.
The faction has been designed as the kind of faction that you will dip into and out of as your character progresses.
The faction is suitable for all character classes, and there are quests specifically tailored for stealth, combat and magic
characters. The choice is yours.
Level Guide: Start mod at level 1, end 'paths' at level 7-10, finish mod at 15-20
Unlike in my earlier mods, I'm not going to hold your hand through this one. All puzzles and quests are
relatively easy to solve once you think about what it is that you are being asked to do. If you get stuck
then either email me, post a message on the ES forums, or follow the walkthroughs that are on www.thel
📊 Mod Details
- Game
- Morrowind Mods
- Author
- Patrograd
- Version
- 1.13
- Downloads
- 263
- Endorsements
- 16
- Category
- Guilds/Factions
- Created
- 9/29/2023
- Updated
- 9/29/2023
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