OAAB Seyda Neen - Damp Little Squat
🟠 Updated over a year ago⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 3.7% endorsement rate — high engagement, a strong quality signal
- 🏆 #65 of 66 Towns and Villages mods in this game by downloads
📋 About This Mod
Seyda Neen - Damp Little Squatby Lucevar
For a town described as the "Gateway to Vvardenfell", Seyda Neen never seemed like much of a port. Where are the docks? And the Coast Guard that supposedly dock there? The sailors and the newly-arrived colonists?
Not to mention, for being in the middle of a swamp, it always seemed suspiciously clean and well maintained.
This mod fixes that!
Seyda Neen is now bigger, dirtier, swampier, ship-pier, and much more, all while staying within the bounds of lore and the OAAB vanilla+ aesthetic.
Features
-
[]Buildings now use the unique "Shabby" common building set by DimNussens, originally from Shabby Seyda Neen
[
]Lighthouse, river, and strider port overhaul, originally from an older version of hater8's Seyda Neen[]All the common interiors are improved and OAABified
[]The shacks are also improved and OAABified
[]A new Coast Guard outpost with some new NPCs for you to meet
[]Seyda Neen now has much more dock space available to accommodate them
[]Space for the guards to sleep, including Sellus Gravius and even Socucius Ergalla gets a room
[]Places for YOU to sleep: two new taverns, a room at Arrille's, and three new attics to explore. The quality of accommodation, er, varies. Make sure to pay attention to the comments from NPCs!
[]Lots of unique dialogue
[]A small mini-quest
[]Russian translation by Izgramortrue15 available here!
I plan to add more quests in future - but for now, the quest density you can get with Shipyards + AFFresh + Broadsheets & Noticeboards is already very high. You'll have plenty to do!
Older version (1. 1) showcased by Darkelfguy over at Morrowind Modding Showcases:
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Note to BCOM users
You can use this mod together with BCOM by running the BAT patch found in the optional files.
Recommended Mods
[]Shipyards of Vvardenfell by DetailDevil (but use the esp I provide here so the buildings match!)
[]AFFresh by AFFA
[]Nine-holes by Dillon
[]Draren Thiralas sells crab meat by mrgool
[]Crab Diversity by hater8
OAAB overhaul of Seyda Neen, adding unique building meshes, overhauled interiors, a coast guard station, two new taverns, and unique dialogue. A community favorite with 162 endorsements and 4,323 downloads, last updated May 2025.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Solid community support with 162 endorsements
- Adds substantial content: new buildings, taverns, and dialogue
- Recent update (May 2025) suggests active maintenance
⚠️ Cons
- No explicit compatibility notes for other overhaul mods
- Requires OAAB assets? Not stated, so may conflict with other town overhauls
For Morrowind players who want a fresh, detailed take on Seyda Neen with new places to explore and NPCs to talk to. Perfect for those who enjoy lore-friendly town overhauls. Skip if you prefer vanilla-only experiences or want gameplay changes.
💡 Beginner Tips
- Since it's a town overhaul, consider using a mod manager like Wrye Mash or OpenMW to keep track of your load order.
- If you use other mods that alter Seyda Neen, check for conflicts and load this mod after them.
- Make a backup of your save before installing, just in case.
📊 Mod Details
- Game
- Morrowind Mods
- Author
- Lucevar
- Version
- 1.2
- Downloads
- 4,323
- Endorsements
- 162
- Category
- Towns and Villages
- Created
- 11/26/2023
- Updated
- 5/30/2025
🔧 How to Install Morrowind Mods
Download from Nexus.
📖 Full step-by-step install guide for Morrowind →
Visit the official mod page for specific installation instructions for this mod.
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