NPC Daedra
⚪ Last updated 2012⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
🔍 Analysis
- 🏆 #42 of 242 Miscellaneous mods in this game by downloads
📋 About This Mod
Replaces all Dremoras and Golden Saints with NPC versions
NPC Daedra by CABAL/C4B4L ----------- Description ----------- This mod replaces all Golden Saints, Dremoras, and Dremora Lords in TES 3: Morrowind with NPC versions in addition to adding new types of Golden Saints and Dremoras and new types of armor and weapons. New Dremora classes are: Dremora Warrior Dremora Archer Dremora Mage Dremora Lord New Golden Saint classes are: Golden Saint Soldier Golden Saint Archer Golden Saint Mage Golden Saint Captain New armor sets are: Dremora Armor (light) Aureal Armor (medium) Aureal Captain Armor (medium) New Weapons are: Aureal weapons ------- Updates ------- 1. 1 Fixed the issue with the missing Sword of the Elements ------------ Requirements ------------ This mod requires that you have both Westly Presents Aureals (also called Westly Presents TESIV Inspired Golden Saints) and Westly Presents Dremora (Markynaz) installed. All new graphics in this mod use resources from Westly\'s mods, and because I didn\'t manage to get in contact with him, they are required as a seperate download instead of included. Do NOT activate the required mods by Westly with NPC Daedra; activating Westly\'s Dremora and Aureal mods in addition to NPC Daedra will cause numerous conflicts. Westly Presents Aureals can be found at: http://planetelderscrolls.gamespy.com/View.php?view=mods.detail&id=7476 Westly Presents Dremora (Markynaz) can be cound at: http://planetelderscrolls.gamespy.com/View.php?view=mods.detail&id=5019 http://mw.modhistory.com/download--10978 ------------ Instructions ------------ Extract the Westly Presents... mods and this mod to the Data Files folder of your Morrowind install. Next run the Morrowind launcher, click data files, and check the mods. Do NOT activate the required Westly Presents... modsif you want to use NPC Daedra. Activating Westly\'s Dremora and Aureal mods in addition to NPC Daedra will cause numerous conflicts. \'NPC Daedra.esp\' is the main file and must be activated for this mod to work. \'NPC Daedra TR.esp\' is an optional plug in for Tamriel Rebuilt (currently Sacred East v1. 2). This does require that NPC Daedra.esp is activated as well. \'CE_Soul_121.esp\' reduces the soul requirement for constant effect enchantments from 400 points to 121 points (anything that requires at least a Greater Soul Gem). This can be used on its own and is meant to be a work around for the fact that NPCs can not be soul trapped, meaning that Golden Saints no longer give you handy 400 point souls. For this to work properly you MUST start a new game. If you try to continue an existing character, then a great many things will go wrong, such as Staada not spawning properly or Kraazt not having the proper dialogue. ---------------------------- Contact Info ---------------------------- If you wish to contact me, I can be reached by e-mail at: frostmourne4@yahoo.com
📊 Mod Details
- Game
- Morrowind Mods
- Author
- C4B4L
- Version
- 1.1
- Downloads
- 281
- Endorsements
- 13
- Category
- Miscellaneous
- Created
- 10/30/2012
- Updated
- 10/30/2012
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