MUSE Music Expansion - Daedric
🟠 Updated over a year ago⚠️ Install Order · 3 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.8% endorsement rate
- 🏆 #13 of 74 Audio mods in this game by downloads
📋 About This Mod
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Inspired by the Hans Zimmer soundtrack for Dune. "If you're on an alien world, why not make the music sound alien?"
- The fifth in a series of planned expansions for MUSE that will bring new levels of immersion to your gameplay and dungeon delving. Each mod will have it's own unique mood & tone for all tracks that will help diversify your music experience and prevent the repetition that can occur with the (albeit great) default soundtrack.
- 5 new exploration tracks that play when entering any of the Daedric shrines in the game
- 4 new battle tracks that play when in combat with Daedra (Scamps, Daedroth, Golden Saints, etc.)
- A deadly and mysterious tone that adds extra suspense to every shrine you visit
- Automatic compatibility with Tamriel Rebuilt. Older versions (1.x) remain available if you prefer only the vanilla game affected.
- All tracks created using modern production techniques, sample libraries, synths, and plugins
- Requires MUSE and all of it's related prerequisites (such as Morrowind Script Extender)
- OpenMW support available through the mod S3maphore. Patches available as optional downloads if S3maphore updates fall behind.
- Install your selected version using MO2 or your other favorite mod manager, and verify nothing overwrites the files
- For manual installation, unzip the mod and place the music and MWSE folders into your Morrowind/Data Files directory and overwrite when asked
- Fully compatible with the other MUSE mods on my page
- Without modification, this mod is incompatible with any other MUSE mods that edit that same cells as this one, or have dynamic music that occurs when fighting this mod's enemy types. i.e. SHoTN, TR, or Solstheim music replacers are probably okay, as are other mods that only edit regional music files, but others may not be. Compatibility with any music mod is possible by dragging the music tracks from those mods into the proper music folder subdirectories contained in this mod. View the official MUSE page & posts for more details on mixing and matching.[/siz
Adds 9 original Daedric-themed tracks (5 exploration, 4 combat) to Morrowind's MUSE music mod, featuring sharp synths, distorted guitars, and phasing drum loops. For players who want a darker, more aggressive soundtrack for their Daedric encounters.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Solid community backing with 495 endorsements and over 64k downloads
- Fills a niche for players who want a heavier, more menacing soundtrack for Daedric content
- Original tracks mean no reused assets or copyright issues
⚠️ Cons
- Requires the MUSE mod to function, so it's not standalone
- Only 9 tracks total, which might get repetitive for long sessions
- No explicit compatibility notes for other music mods or load orders
For Morrowind players who already use MUSE and want to crank up the menace when dealing with Daedric quests and shrines. If you prefer the vanilla soundtrack or don't use MUSE, this won't be useful. Skip if you're looking for a complete overhaul—this is a focused expansion.
💡 Beginner Tips
- Make sure MUSE is installed and working before adding this expansion, then drop the files into the MUSE music folder.
- If you use a mod manager, let it handle the file placement to avoid overwriting other music mods.
- Test the new tracks by visiting a Daedric shrine or triggering a Daedric quest to ensure they play correctly.
📊 Mod Details
- Game
- Morrowind Mods
- Author
- Scipio219
- Version
- 1.1
- Downloads
- 64,494
- Endorsements
- 495
- Category
- Audio
- Created
- 11/25/2022
- Updated
- 5/31/2025
🔧 How to Install Morrowind Mods
Download from Nexus.
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Visit the official mod page for specific installation instructions for this mod.
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