Morrowind Multimark

⭐ — (33 endorsements) 📥 618 downloads 📌 v1.0 📅 9/2/2024
⚪ Last updated 2024

By Drac and Toccatta · Magic

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 9/8/2024 📅 Created: 9/2/2024
⚠️ Install Order · 3 steps
1🛠️ MWSE — Morrowind Script Extender Download ↗
2🔧 MCP — Morrowind Code Patch Download ↗
3📦 MWSE Find it →

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 5.3% endorsement rate — high engagement, a strong quality signal
  • 🏆 #17 of 63 Magic mods in this game by downloads

📋 About This Mod

Morrowind Multimark (v1. 0) by Drac and Toccatta

This is a fairly simple little mod that allows you to place

more than one mark at a time, and upon casting a recall-based

spell, allows you to select from all of your existing marks.

Casting Mark brings up a window wherein you will see a list of

existing marks, from which you have a few choices.

You can make a new mark, which will be labeled at the bottom

of the window with the name of the cell as its descriptor (but

you can change this by using HOME to move the cursor to the

start of the description. END to move to the end of the end,

or use the arrow keys to edit the description.

You can also click one of the existing marks and type over its

description; it will then be replaced when you click "Mark". If

you click an item you can also "Remove" that mark.

Of course, in either window, you can cancel the action. Note

that you've alrfeady cast the spell, so you have expended

the magicka.

We've placed no limit upon the number of marks you can have;

I've had 30+ marks, and can see no difficulty with well over

100 (apart from finding the entry for which you're searching).

No configuration is needed, no files are created. Enjoy!

Drac & Toccatta

🤖 AI-enhanced — based on mod data

Morrowind Multimark is a lightweight MWSE-based mod that lets you set and recall multiple marks instead of the vanilla single mark. It's a simple .lua file with a short readme, ideal for players who want more flexibility with Recall spells.

✨ Key Features

Adds the ability to have multiple marks for the Recall spell
Requires MWSE and is implemented as a single .lua file
Includes a short readme explaining full operation

📊 Pros & Cons

✅ Pros

  • Tiny footprint—just a .lua file, no extra assets or dependencies beyond MWSE
  • Solves a real annoyance for mage characters who want multiple recall points
  • Active development (last updated September 2024) with a niche but dedicated following

⚠️ Cons

  • Low endorsement count (33) means it's not widely tested by the community
  • No detailed documentation beyond a short readme—you'll need to figure out the exact commands yourself
  • Requires MWSE, so it won't work for OpenMW players or those avoiding script extenders
🎯 Is This For You?
For Morrowind players who use Recall heavily and want to set more than one anchor point without juggling mods or console commands. Skip if you play on OpenMW or prefer vanilla mechanics.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Make sure you have MWSE installed and running before adding the .lua file—it won't work without it.
  • Place the .lua file in your Morrowind Data Files directory, typically under MWSE\mods.
  • Read the included readme to learn the exact keybinds or commands for setting and recalling multiple marks.

📊 Mod Details

Game
Morrowind Mods
Author
Drac and Toccatta
Version
1.0
Downloads
618
Endorsements
33
Category
Magic
Created
9/2/2024
Updated
9/8/2024

🔧 How to Install Morrowind Mods

Download from Nexus.

📖 Full step-by-step install guide for Morrowind →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Morrowind commands, item IDs, and more.

Keep browsing — more Morrowind mods await

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