Morrowind as Brian would have GMed it (main quest rework)
🟠 Updated over a year ago⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 🏆 #333 of 362 Gameplay mods in this game by downloads
📋 About This Mod
Reworks the main quest to add more details, flesh out some themes a bit more, and generally "script doctor" things to the way I would have written the story. Intended for a fresh playthrough, but should play nice with most other mods that
Requires Tribunal, and I assume requires Bloodmoon
MAIN QUEST CHANES (spoiler free)
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[]Adds a few more quests in the early game to make the world and its conflicts more dynamic
[
]Adds a lot of dialog options to flesh out some characters I felt deserved a little more[]Expands the third act into something more resembling a war than an afterthought
[]Adds a couple optional missions that let the main quest wrap up in minorly different ways
[]Buffs late game sixth house dungeons to be more challenging without relying on huge swarms or obnoxious health pools
NOT MAIN QUEST CHANGES
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[]Modifies some fatigue rates to make combat less clunky and resource management more important
[]Tribunal questline is only hooked in after the main quest, where it really belongs. This also means no more dark brotherhood nonsense.
[]Lots of minor changes to make the world feel more real, that I honestly forget
I had been keeping this datafile going as I played for years now, but credit to Patrician TV for doing the review that inspired me to finish this up.
Spoiler Walkthrough
[]The Main Quest starts in pretty much the same way,
[]After that, Caius sends you off to do other questing, just like before, but now
[]Once you've done that come back to Caius where
[]You will then get a pretty ambiguous task to
[]Either character will ask you do
[]If you still can't figure it out, just go to
[]Caius' next quest is to Some smugglers in Vivec can give you hints,
[]You can meet Trano via multiple ways,
[*]A short fed-ex quest ensues, then things progress as per normal main quest up until the
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[]Modifies some fatigue rates to make combat less clunky and resource management more important
📊 Mod Details
- Game
- Morrowind Mods
- Author
- Thim
- Version
- 1.3
- Downloads
- 149
- Endorsements
- 9
- Category
- Gameplay
- Created
- 7/30/2023
- Updated
- 9/23/2025
🔧 How to Install Morrowind Mods
Download from Nexus.
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