More Logical Faction Requirements

⭐ — (7 endorsements) 📥 97 downloads 📌 v1.0 📅 5/13/2022
⚪ Last updated 2022

By 6thclub · Immersion

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 5/13/2022 📅 Created: 5/13/2022
⚠️ Install Order · 2 steps
1🛠️ MWSE — Morrowind Script Extender Download ↗
2🔧 MCP — Morrowind Code Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 🏆 #40 of 137 Immersion mods in this game by downloads

📋 About This Mod

Changes faction requirements to be a little bit more strict, but does not exeggerate. There are other mods doing this, but they set the requirements too high, so that you could not even join some factions at start.

Changes atrribute requiremnts, which were so low that it didn't make sense to have them in the first place, for all playable faction as follows:

Rank Attr. 1 Attr. 2 ExampleFightersGuild

01  30  30  Associate

02  30  30  Apprentice

03  40  35  Journeyman

04  40  35  Swordsman

05  45  40  Protector

06  45  40  Defender

07  50  45  Warder

08  55  50  Guardian

09  60  55  Champion

10  65  60  Master

This mod does not change the requirements for skills. Most need one around the 90s, which is ok imo.

Just download to DataFiles folder and activate the esp-file in the launcher of your choice.

📊 Mod Details

Game
Morrowind Mods
Author
6thclub
Version
1.0
Downloads
97
Endorsements
7
Category
Immersion
Created
5/13/2022
Updated
5/13/2022

🔧 How to Install Morrowind Mods

Download from Nexus.

📖 Full step-by-step install guide for Morrowind →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Morrowind commands, item IDs, and more.

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