Loading Doors Lock Tune
🟡 Updated this year⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 1.9% endorsement rate — high engagement, a strong quality signal
- 🏆 #90 of 176 Miscellaneous mods in this game by downloads
📋 About This Mod
Loading Doors by abot
Automatically synchronizes linked doors locked/unlocked state on activate, lock/unlock by spell, unlock by lockpick.
Synchronized doors are not only coherent, they should work great with mods like pursuit enhanced allowing NPCs to
chase you through doors and give a purpose to the lock spell.
Basically it's the same idea as Locked Doors Fix by qqqbbb, but working with any modded door from a single MWSE-Lua script.
Also makes loading doors play close sound a short time after opening.
Thanks to NullCascade for adding the missing locking functions to MWSE-Lua :-)
requires latest MGE-XE/MWSE-Lua (run MWSE-Update.exe after installing MGE-XE to update MWSE-Lua)
Version History:
v 2. 10 - tweaks & fixes, updated MCM with reset button
v 2. 09 - fixed a bug with exterior doors detection
v 2. 08 - fixed a bug with exterior doors detection
v 2. 07 - minor tweaks & fixes
v 2. 06 - minor tweaks
v 2. 05 - fixed a possible lock level state error
v 2. 04 - fixed a possible sound not found problem
v 2. 03 - fixed a conflict with Revolving Doors Blocker
v 2. 02 - tweaks
v 2. 01 - minor tweaks
v 2. 00 - major rework
v 1. 22 - fixed a bug introduced in version 1. 20, other code tweaks
v 1. 21 - improved shift+activate = lock option compatibility with Morrowind Containers Animated MWSE
v 1. 20 - should work better for doors having destination marker in a cell different from destination door
v 1. 19 - should work also with actors activating the door
v 1. 18 - updated MCM panel
v 1. 17 - you should be able to lock also non-loading doors and containers using Shift + Activate if you have the key
v 1. 16 - fixed a problem with getGlobal
v 1. 15 - should work also with NPCs trying to open a locked door
v 1. 14 - skip while DuelActive global variable is positive, the previous lib.lua file has been merged in the main.lua/is no more needed
v 1. 13 - minor fix, updated lib.lua
v 1. 12 - added option to close a door using Shift + Activate if you have the key
v 1. 11 - fixed conflicts/crashing with mods deleting things currently under mouse pointer (e.g. scripted robe/hood switch)
v 1. 10 - fixed synchronization when opening a closed door using the door key
v 1. 09 - fixed door sound volume slider
v 1. 08 - more tweaks
v 1. 07 - more sliders and tweaks
v 1. 06 - fixed other typos, made door sound playing simpler but more reliable
v 1. 05 - added MCM in-game control options panel, fixed a bug with locked doors sounds
v 1. 04 - fixed a missing test for a potentially nil value
v 1. 03 - more tweaking for better door recognition
v 1. 02 - better destination door retrieve, added closing door sounds
v 1. 01 - fixed a global test possibly crashing if you are not using any of my other mods
Loading Doors Lock Tune automatically synchronizes the locked/unlocked state of linked doors when you activate them, use a lock/unlock spell, or pick the lock. It's a small utility for Skyrim players who want door states to persist across cells, especially when combined with mods like Pursuit Enhanced. With 373 endorsements and recent updates, it's a reliable quality-of-life tweak.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 373 endorsements and nearly 20k downloads.
- Solves a real annoyance: door states not matching between interiors and exteriors.
- Pairs perfectly with pursuit mods, making chases through doors actually work.
⚠️ Cons
- Niche appeal—only matters if you care about door lock consistency.
- May require testing with other mods that alter door behavior to avoid conflicts.
For Skyrim players who hate when a door you unlocked in a dungeon is suddenly locked again on the way out. Also for fans of immersion mods like Pursuit Enhanced who want NPCs to realistically chase you through doors. Skip if you never think about door states—this is a tiny QoL tweak, not a content overhaul.
💡 Beginner Tips
- If you use a mod manager like Vortex or MO2, install this as a regular mod and enable it in your load order.
- Test with a door you've locked and unlocked to see the sync in action—try picking a lock, then leaving and re-entering the cell.
- Combine with Pursuit Enhanced or similar mods to get the full benefit of NPCs chasing you through doors.
📊 Mod Details
- Game
- Morrowind Mods
- Author
- abot
- Version
- 2.10
- Downloads
- 19,489
- Endorsements
- 373
- Category
- Miscellaneous
- Created
- 10/13/2018
- Updated
- 10/6/2025
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