Kvetching Mananaut Music for OpenMW (S3maphore)
🟡 Updated this year⚠️ Install Order · 4 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 0.3% endorsement rate
- 🏆 #47 of 74 Audio mods in this game by downloads
📋 About This Mod
This is a reimplementation of the wonderful music of Kvetching Mananaut into OpenMW, using the S3maphore music framework. Basically S3maphore allows me to set it so tracks will only play under certain circumstances, like Brass of the Deep Folk will only play in Dwemer dungeons.
With permission, I emulated the conditions used by Mananaut's own MUSE implementation of their tracks, while also adding a few things.
Mananaut's music is part of why I started playing Morrowind for the first time recently, and frankly I think the game would feel incomplete without it.
You can find their music on their bandcamp page: https://kvetchingmananaut.bandcamp.com
You can also purchase their music on there, which I would greatly recommend so they can hopefully continue making great music (though I can't promise that for them of course).
The music is made in a dungeon synth style. At first, I thought it might clash with the orchestral music of the game, but I can assure you it actually works very well.
Be aware, though, that a few of the tracks contain ambient noise (like cicadas in The Moons In The Grazelands). I don't think these sounds sound obtrusive or out of place in the game, even with a mod that adds ambient sounds, but if you dislike it you can go down to the configuration section of this page to see how to exclude these tracks. I've also indicated which tracks have these elements on the track list on this page.
I considered trying to remove the ambient sounds, but it seems like tools for that are all behind a paywall (and I'm not using "AI"). If anyone has any recommendations for free programs for that, please let me know.
Features
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[]Unique music for vanilla, Bloodmoon, Tribunal, Tamriel Rebuilt, Project Cyrodiil, and Skyrim: Home of the Nords locations.[/]
[]8 different albums currently implemented, with 154 tracks in total.[/]
[]80 different playlists that play depending on different conditions. Not every playlist has unique tracks, but most do.[/]
[]Playlists play based on tileset, region, faction, and (for Cyrodiil and Skyrim) time of day.[/]
[]In affected wilderness areas, combines new music with any and all music in your Data Files\Music\Explore folder.[/]
[]Automatically plays relevant music in most new locations added by other mods.[/]
[]Some experimental integration with Scipio219's MUSE music mods. Read below to learn more:[/]
In the future I will likely change how this works, since I'm a little unhapp
This mod adds the music of Kvetching Mananaut to Morrowind using the S3maphore framework. It's a niche audio mod for OpenMW players who want a fresh soundtrack, with 37 endorsements and over 10,000 downloads.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Over 10,000 downloads shows real interest
- Fresh soundtrack for Morrowind veterans
- OpenMW-specific, so it's built for the modern engine
⚠️ Cons
- Only 37 endorsements—small but dedicated fanbase
- Last updated June 2026—may not be compatible with future OpenMW versions
For Morrowind players on OpenMW who want to change up the music and are fans of Kvetching Mananaut. Skip if you're on the original engine or prefer the vanilla soundtrack.
💡 Beginner Tips
- Make sure you're running OpenMW, not the original Morrowind executable—this mod won't work on the old engine.
- Check the mod's page for any specific S3maphore setup steps, as it may require configuration.
- If you're new to OpenMW mods, consider using a mod manager like OpenMW Mod Organizer to keep things tidy.
📊 Mod Details
- Game
- Morrowind Mods
- Author
- Cloud
- Version
- 4.0
- Downloads
- 10,707
- Endorsements
- 37
- Category
- Audio
- Created
- 10/3/2025
- Updated
- 6/21/2026
🔧 How to Install Morrowind Mods
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