Indoril Mainland Exploration Pack
⚪ Last updated 2020⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 🏆 #12 of 51 Overhauls mods in this game by downloads
📋 About This Mod
A large Exploration Update for the Mainland as MegaMerge
Indoril Mainland
A large Exploration Update for the Mainland.
This is an edited and expanded Megamerge of various Mods.
This is also further Development of the TES3MP Indoril Mod.
Combined and Merged over 40 large Mods
Adds a lot generated endless Dungeons
Generated Creatures all over the Mainland
Tons of additional handcrafted Content
optional Colorfulness with grass
does not use MWSE and works with tes3mp
=> equals endless Mainland Content for Exploration two times the size of the base game
equals 800 hours of average additional playtime
I love getting lost in the world and exploring new places.
This mod adds sth to do or to kill everywhere you go and gets rid of empty places.
I still have too much fun editing this mod, so i had to keep working on it.
While it is too large to playtest. It will take ages to edit and bugfix.
Feel free to use the comment section or bug tracker over here.
This mod shouldnt be compatible with any other mod. (until proven wrong individually)
You can still try to add your graphics or Tamriel Rebuilt
but guess you need to live with bugs. (info: someone tried this and it didnt work, sorry)
Update One
. removed Warning Messages / fixed bugs
. removed creatures and grass ESP until bug fixed
. level editing
INSTALL
1. Character Generation is disabled for better work with tes3mp.
But you can load any Save you want. If you dont have any, there is one included in the Archive.
2. Copy and Replace Data Files over your Data Files Install
3. Enable ESP in launcher of your choice (standard or openmw)
Warning Messages should be fixed until grass or creatures esp is used
4. (fixed) If you play Originial Morrowind there will be bugs popping up on launch
so enable allowyestoall=1 in morrowind.ini under
the following are disabled until bugfixed
5. (optional) copy the files from "colorful" folder individually
(watch bsaDate/MCP or use Bulk File Changer to redate the textures to now)
and enable grass esp (loading takes some time and grass could cause lags with openmw)
6. (optional) enable the "creatures all over" ESP.. (optional) edit ex_wild_all_lev-1 to your likings in contructionSet
📊 Mod Details
- Game
- Morrowind Mods
- Author
- indoril server
- Version
- 0.alpha
- Downloads
- 272
- Endorsements
- 11
- Category
- Overhauls
- Created
- 10/16/2019
- Updated
- 2/21/2020
🔧 How to Install Morrowind Mods
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