Index Fix
⚪ Last updated 2009⚠️ Install Order · 2 steps
1🛠️ MWSE — Morrowind Script Extender Download ↗
2🔧 MCP — Morrowind Code Patch Download ↗
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
🔍 Analysis
- 🏆 #209 of 242 Miscellaneous mods in this game by downloads
📋 About This Mod
✅ The Elder Scrolls III
✅ MORROWIND:
✅ By claudekennilol
✅ Current Version: 1. 0 (2005-04-20)
✅ 1. Playing the Plugin
✅ 2. Save Games
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- The Elder Scrolls III
- MORROWIND:
- Index Fix
- By claudekennilol
- Current Version: 1. 0 (2005-04-20)
- ***********************************************************
- Index:
- 1. Playing the Plugin
- 2. Save Games
- 3. Features
- 4. Credits
- 5. Known Bugs
- 6. Known Conflicts
- 7. Permissions
- ***********************************************************
- 1. PLAYING THE PLUGIN
- ***********************************************************
- To install the plugin, unzip the files into the Morrowind data
- files directory.
- From the Morrowind Launcher, select Data Files and check the box
- next to the esp file you choose to load.
- ***********************************************************
- 2. Save Games
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- The plugin should not invalidate your old saved games. But I make
- no guarantee, like when using any new plugin, it is highly
- recommended that you make a backup of your saved game.
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- 3. Features
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- This plugin simply renames the 10 propylon indexes found in the
- game so that if you have them stored in a container they will be
- found next to each other. This is not a replacement to the
- \"official\" plugin, but a complement to it. If you happen to be
- like me, then you amass a large quantity of objects before you
- start the quests that the items belong to. This way it is easier
- for you to find your indexes and keep them in a neat order for
- when you need them.
- this has bee cleaned with TESAME.
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- 4. Credits
- ***********************************************************
- Thanks to BethSoft for making this great game.
- Thanks to Lurlock for making his key name replacer and, in turn,
- giving me this idea.
- A general thanks to the Morrowind community for being the helpful
- people that they are.
- ***********************************************************
- 5. Known Issues
- ***********************************************************
- No known issues. (which doesn\'t mean there aren\'t any, just none
- that are known)
- ***********************************************************
- 6. Known Conflicts
- ***********************************************************
- There are no known Conflicts. The only way a mod could conflict
- with this is if it were to rename items\' names. I did not edit
- the items\' ID tags.
- ***********************************************************
- ***********************************************************
- 7 Permissions
- **************************
📊 Mod Details
- Game
- Morrowind Mods
- Author
- claudekennilol
- Version
- 1
- Downloads
- 155
- Endorsements
- 8
- Category
- Miscellaneous
- Created
- 6/23/2009
- Updated
- 6/23/2009
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