Imperial Castles re-texture with normals
🟠 Updated over a year ago⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 🏆 #80 of 96 Buildings mods in this game by downloads
📋 About This Mod
OpenMW Exclusive - gives imperial castles a distinctive look
OpenMW exclusive
A retexture of Imperial Castles with normals. If you use morrowind.exe the mod may work anyhow, but morrowind.exe won't understand normal and spec textures.
The original textures are from Mr. Swiveller, David Gurrea, HeadlessWonder, and Crimson Soul. I created normals textures and combined the various textures to give the imperial castles a distinct look with a slightly festive, but not gawdy, feeling.
Check the media section to have an idea of the new look.
OpenMW loads the normal and specular textures when in the Shaders section of your settings.cfg file are the following lines, so double check the settings:
auto use object normal maps = true
auto use object specular maps = true
normal map pattern = _n
normal height map pattern = _nh
specular map pattern = _spec
Special thanks to johnnyhostile and superliuk for testing and suggestions.
📊 Mod Details
- Game
- Morrowind Mods
- Author
- Mr Swiveller - David Gurrea - HeadlessWonder - Crimson Soul - etb
- Version
- 0
- Downloads
- 55
- Endorsements
- 2
- Category
- Buildings
- Created
- 2/1/2025
- Updated
- 2/1/2025
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