HiRez Armors - Native Styles V2 Fixed and Optimized and OpenMW Compatible
⚪ Last updated 2021⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
Preview

🔍 Analysis
- 👍 3.0% endorsement rate — high engagement, a strong quality signal
- 🏆 #500 of 544 Models and Textures mods in this game by downloads
📋 About This Mod
Bascially just a quick rename of the files to make it more convenient for OpenMW installations.
Original description by Pherim:
HiRez Armors - Native Styles V2 by Saint_Jiub was only available in a thread in the now-defunct old Bethesda forums, and while the link is still valid, it may be a bit difficult to find now. Also, the textures were uncompressed and thus quite large, and some of the meshes had minor issues like incorrect filter modes for bump maps.
This version includes the following fixes and improvements:
-
[]Compressed all textures
[
]Removed unnecessary NiKeyFrameControllers and duplicate NiTextureEffects[]combined shapes with the same textures
[]changed bump map filter mode to FILTER_TRILERP where necessary
[]removed orcish cloth normal map references from glass armor meshes (not included in V2 and not needed in my opinion)
[]added tx_armor_exc.dds from V1
- Added tx_w_waraxe_glass_00.dds (made by Stuporstar for his "Smooth Glass Weapons" mod), which is used by some meshes and a normal map for it (made by abelthorne)
Requirements
Because of the bump-mapping on the glass and indoril armors, you need Morrowind Code Patch, specifically the "Bump/Reflect map local lighting" fix.
Installation
Use Wrye Mash or Mod Organizer 2, or extract the folders into your Morrowind installation's Data Files folder.
Uninstallation
If you used Mash or MO2, use that to uninstall. If not, well, have fun manually deleting the files. ;)
Permissions
Saint_Jiub permitted using the files from the original version of his mod in any way, except just uploading the entire unchanged archive somewhere else. So, the same applies to this version.
Original description by Saint_Jiub:
https://www.dropbox.com/s/4g4bmi3cr33g5ms/HiRez%20Armors-%20Native%20Styles%20V2.zip
Requirements:
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Morrowind Code Patch (for reflections)
Description:
As promised, here's version two of my replacer for the Dunmer armors. As many of you know, version one was plagued by missing textures and other graphical oddities, which, after nearly a year, I have finally fixed. All armors affected by this mod should now be complete.
The armors affected by this mod are as follows:
Bonemold (all styles)
Netch Leather (both styles)
Bonemold Chuzei Helm
Redoran Master's Helm
Redoran Watchman's Helm
Morag Tong Helm
Telvanni Cephalopod Helm
Telvanni Dust Ad
A quick file-rename fix for HiRez Armors, making it easier to install on OpenMW. With 167 endorsements and 5,496 downloads, it's a small but popular utility for players using OpenMW with the original mod.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved (167 endorsements) for a niche fix
- 5,496 downloads show real demand from OpenMW players
- Solves a specific pain point for OpenMW users
⚠️ Cons
- Only a file rename—no actual content changes
- Requires the original HiRez Armors mod to be installed first
- Potential compatibility issues if the original mod updates
For Morrowind players using OpenMW who want the HiRez Armors textures without manual file fiddling. Skip if you're on the original engine or don't use that mod.
💡 Beginner Tips
- Make sure you have the original HiRez Armors mod installed before adding this fix.
- In OpenMW, place the renamed files in the correct data directory to override the originals.
- Check the mod's comments for any specific folder structure tips from other users.
📊 Mod Details
- Game
- Morrowind Mods
- Author
- AdequateCausalNexus
- Version
- 1.0
- Downloads
- 5,496
- Endorsements
- 167
- Category
- Models and Textures
- Created
- 4/28/2021
- Updated
- 9/6/2021
🔧 How to Install Morrowind Mods
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