Head Meshup
⚪ Last updated 2022⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 🏆 #48 of 110 Modders Resources and Tutorials mods in this game by downloads
📋 About This Mod
WIP remeshing Morrowind's heads (Modder's resource)
ncwo's Head Meshup (WIP)
------------------------
0. 1 - 20220425 - initial release: "Main Head DE01"
0. 2 - 20220427 - added remeshes for "Main Head 01"
0. 3 - 20220502 - added 'Variations on the theme of b_n_dark_elf_m_head_02.nif' (meshes/dunmer/7??.nif)
this is not a play-ready mod but a modder's resource - if you don't at least know how
to change texture references in nifs, this package is not very useful for you (nevertheless.
I very much encourage you to find out ...)
this package contains example meshes and textures from "Vvardenfell Diversified" by Broder Fisk.
The 'reworked' example textures are derivatives thereof.
As this is a modder's resource, feel free to use it as you wish ... (credit appreciated but
not required) please refer to the terms of "Vvardenfell Diversified" if you want to use
the 'original' meshes or textures from the 'vvdiv' directories.
While we now have lots of high resolution face textures, there has not been much improvement
in the mesh department since Better Heads ... (not counting Mackom's heads, which are too
different from vanilla for many tastes and purposes - eg. drop-in usage with existing textures).
In an attempt to start fixing this problem, I've done a bit of low-level vertex-tweaking in
meshlab (LS3/Loop subdivision, etc.) and then some scenegraph magic in nifskope (generating the
additional morph vectors and fixing the UV-mapping, etc.) ... starting with one of the most
used (with lots of different textures) female head meshes of the game: "Main Head DE01",
used by many mods and various nifs in vanilla (eg. "B_N_Dark Elf_F_Head_08.nif" - to try my
meshes, just replace this with the one to test and Indrele Rathryon in Seyda Neen will sport
a new head). Further meshes will slowly be added, time permitting.
In detail this package contains the following meshes (and their associated textures) for each
head (or at least you can expect them to appear in due time):
01_original.nif - just as reference, this is the original
mesh from Better Heads (via Vvardenfell
Diversified)
02_remeshed.nif - the remeshed head with UV-mapping to
suit textures designed for the original
mesh (this file will be the most
useful for most people)
03_reworked.nif - The mesh separated into three parts:
the static skull (this gets rid of a
lot of (0,0,0) morph vectors), the
animated jaw and eyelids (with lashes),
and the eyes (using a separate texture,
so everybody can have their individual
📊 Mod Details
- Game
- Morrowind Mods
- Author
- ncwo
- Version
- 0.3
- Downloads
- 81
- Endorsements
- 5
- Category
- Modders Resources and Tutorials
- Created
- 4/25/2022
- Updated
- 5/2/2022
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