Fall Risk

⭐ — (1 endorsements) 📥 37 downloads 📌 v0.2 📅 10/5/2025
🟡 Updated this year

By Infiniti · User Interface

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 10/25/2025 📅 Created: 10/5/2025
⚠️ Install Order · 2 steps
1🛠️ MWSE — Morrowind Script Extender Download ↗
2🔧 MCP — Morrowind Code Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 🏆 #86 of 93 User Interface mods in this game by downloads

📋 About This Mod

A minimalist HUD ring that shows how dangerous a fall would be where you’re looking—color for risk, opacity for confidence (INT + Acrobatics).

What it does :

  • []Adds a clean ring around the crosshair.

    []The ring fades between green and red (blue and yellow for colorblind palette) with increasing fall danger below your aim point. I used random stats till I found what seems to work between height and acrobatics skill.

    []The ring’s opacity reflects how sure your character is: it’s based on Intelligence + Acrobatics. Low stats = faint color = harder to judge mid-risk.

    []Acrobatics ≥ 125 (vanilla) → fall damage immunity → the ring shows no danger.


How it works (in practice) :

  • []Fires a physics ray under the crosshair:

  • []Ignores the water surface (measures the ground below).

    []Skips micro-hits near the camera.

    []If it hits a steep cliff/wall, it probes vertically down to find the floor under the ledge.

[]Computes height difference → risk.

[]Computes confidence from (INT + Acrobatics) with a gentle gamma curve → opacity.


No default control, you have to bind an input with the menu. When it's done, just hold the key to see the ring.


Requirements :

  • []OpenMW 0. 49 (Lua HUD). Not for the original Morrowind engine.


Installation :

  • []Drop the included files into your OpenMW data path:

  • []fall_risk.omwscripts

    []/scripts/fall_risk/

    []/textures/

    []/l10n/FallRisk/

[]Enable the script in the launcher / openmw.cfg


Known issues / Notes

  • []Very rugged geometry can still cause occasional color “jumps.”

    []Water is ignored by design (we estimate ground impact).

    []Only computes when looking down.

  • []If you can provide me some official calculation for the fall damage, I would be very grateful.


Compatibility

  • []HUD-only Lua script. Should be compatible broadly with gameplay/graphics mods.


Credits & Permissions

  • []Author: Infiniti

    []Code assistance: AI-aided debugging.

  • HUD rings PNG included (feel free to replace with your own).


Changelog :

v0. 1. 0 – First release (prototype):

HUD ring with risk/opacity mapping, terrain-focused raycast with steep-face fallback, water ignored, K/L controls, OpenMW 0. 49.

v0. 2. 0 - OpenMW Menu and settings preference:

OpenMW menu, delete toggle function, added smaller r

📊 Mod Details

Game
Morrowind Mods
Author
Infiniti
Version
0.2
Downloads
37
Endorsements
1
Category
User Interface
Created
10/5/2025
Updated
10/25/2025

🔧 How to Install Morrowind Mods

Download from Nexus.

📖 Full step-by-step install guide for Morrowind →

Visit the official mod page for specific installation instructions for this mod.

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