Expanded Sounds

⭐ ⭐ (218 endorsements) 📥 5,103 downloads 📌 v1.3 📅 2/10/2017
🟡 Updated this year

By Piratelord · Audio

⬇ Download Mod Source: Nexus Mods ↗ 📅 Updated: 11/29/2025 📅 Created: 2/10/2017
⚠️ Install Order · 2 steps
1🛠️ MWSE — Morrowind Script Extender Download ↗
2🔧 MCP — Morrowind Code Patch Download ↗

Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.

🔍 Analysis

  • 👍 4.3% endorsement rate — high engagement, a strong quality signal
  • 🏆 #70 of 74 Audio mods in this game by downloads

📋 About This Mod

Expanded Sounds V1. 3

by Piratelord (Catch me on Discord)

Required: Morrowind, Tribunal and Bloodmoon

What is this mod?

------------------

This is my own version of a sound mod, inspired by the excellent Atmospheric Sound Effects mod (ASE).

The problem I had with ASE was that there were many things I didn't like, and in a couple of places it caused conflicts with some of the mods I used.

I've also lowered the volumes of many of the ingame effects (such as lock picking, doors, etc, etc) since it get's annoying that they are too loud.

I recommend you test switching between hardware/software mode and see works best for you.

I play this with high volume effects and speech, mid volume footsteps and no music (i.e. 1 click above 0)

What's different from ASE?

--------------------------

Admittedly not much! Many of the sounds are from the ASE mod (credit to ASE) but there are some new ones too.

Here are the key features:

Some of the ASE sounds tidied in sound quality (thanks to everyone who assisted)

Simplier scripts, with less FPS hit. Distance checks included, so scripts and sounds only process when you are near enough

Scripts added to plant containers to produce sounds (in exteriors only). Produces natural placement of sounds

Swinging Signs and lights now creak

Wooden Docks and Rope Bridges now react to being walked on (by player or NPCs), instead of constant creaking

Interior weather effects using a method I call 3D ambient

Various existing activators now have added sounds

Time and Weather based effects

You can hear the machinery of Dwemer Ruins outside of the Ruins now (quietly)

Spirit voices in Tombs and Dwemer facilities

New unique sound for each type of Dwemer machine

I've also been a little bit naughty and adjusted the weather chances very slightly. This was just to make things agree a bit more with the landscape. The changes are very low %s, so you might not even encounter these changes.

What's changed from V1. 2?

-------------------------

CellChanged condition added to all scripts. Seems to make an improvement to cell loading times

Extra distance check on Daedric Sound script. You can now never locate the source of the sound as it doesn't play as you get to close to it

Volume tweaks

* Most likely some other things I've forgotten!

How to install

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To check that this mod is installed correctly there should be a folder called PLX_SND in the DATA FILES\SOUND folder. The esp Expanded Sounds should be in the DATA FILES folder. That's it!

I also recommend editing your Morrowind.ini file to adjust the weather sound settings. Below are what lines you need to change. The bit in [] is the section you need to lo

🤖 AI-enhanced — based on mod data

Expanded Sounds is a lightweight audio mod for Morrowind that adds atmospheric sounds to the base game and its expansions. With 218 endorsements and over 5,000 downloads, it's a modestly popular choice for players seeking to enhance the game's ambient audio without heavy performance costs.

✨ Key Features

Adds atmospheric sounds to Morrowind and its expansions.
Lightweight design, minimizing performance impact.
Over 5,000 downloads, indicating community interest.
Last updated in November 2025, suggesting recent maintenance.

📊 Pros & Cons

✅ Pros

  • Lightweight mod that won't tank your framerate—perfect for a game as old as Morrowind.
  • Community-approved with 218 endorsements, so you know it's not broken.
  • Adds that missing ambience to make Vvardenfell feel more alive.

⚠️ Cons

  • Only 218 endorsements, so it's a niche pick; don't expect a huge overhaul.
🎯 Is This For You?
For Morrowind players who want a subtle audio upgrade without the hassle of a massive mod. If you're a purist who loves the original game but wishes the world sounded a bit more immersive, this is for you. Skip if you're looking for a complete sound overhaul—this is just a light touch.
📦 Install:Easy· Under 1 minute

💡 Beginner Tips

  • Since it's a lightweight mod, just drop the files into your Morrowind Data Files folder and activate it in the launcher.
  • Make sure you have the Tribunal and Bloodmoon expansions installed, as the mod covers them too.
  • If you're using a mod manager like Wrye Mash, you can install it there for easier management.

📊 Mod Details

Game
Morrowind Mods
Author
Piratelord
Version
1.3
Downloads
5,103
Endorsements
218
Category
Audio
Created
2/10/2017
Updated
11/29/2025

🔗 Required By 2 Mods

These mods list this mod as a dependency.

🔧 How to Install Morrowind Mods

Download from Nexus.

📖 Full step-by-step install guide for Morrowind →

Visit the official mod page for specific installation instructions for this mod.

🎮 Need cheat codes or console commands? Check ur gaming wiki for Morrowind commands, item IDs, and more.

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