Enhanced Water Shader for MGE XE
⚪ Last updated 2018⚠️ Install Order · 2 steps
Install in this order, then this mod last — most mods fail to load without their framework and dependencies in place.
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🔍 Analysis
- 👍 2.5% endorsement rate — high engagement, a strong quality signal
- 🏆 #46 of 176 Miscellaneous mods in this game by downloads
📋 About This Mod
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=Description=
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This is a reworked version of the MGE XE standard water shader. I took a lot of inspiration from various versions of water shaders for MGE and MGE XE, so credit goes to the modders who originally came up with the appropriate code.
See credits section.
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=Requirements=
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- MGE XE 0. 10. 1
- Dynamic ripples option (found in In MGE XE Distant Land tab) must be activated and set to 40 to work as intended.
- Exponential fog is strongly recommended, results will be bland without it.
Different water color with a more reflective surface, different wave behavior and
depth gradient. Greater depths will have a darker color.
Improved caustics by vtastek.
Peak fix and water cut feature by vtastek. The original MGE XE water shader would have let you
peak under the water surface. This exploit is no more possible.
Heavily tweaked foam. Foam will be generated on water shores as well as on wave
tips. In stormy weather there will be foam on wave tips.
Ripples produced by the player will no longer trigger foam. Every other water
shader with foam had this behavior and it bothered me big time.
Comes with an underwater effects shader for corresponding colors underwater.
fps impact is not different from standard MGE XE water shader. Versions with sewer waves will have a
slight impact on fps.
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=Changes in version 2. 0=
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- completely reworked colors
- reworked and fixed depth color
- better looking normals with more subtle tiling
- foam on wave tips in stormy weather
- re-included water cut feature by vtastek
- optional waves in far normals
- swell waves with optional foam, quite subtle by default
- lots of additional stuff and tweakables in the code
- lots of fixes and rewritten code
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=Changes in version 1. 3b=
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- only changes to underwater effects shader in this update:
- fixed sunrays, didn't work previously
- fixed underwater color and sun ray behavior during nights and bad weather
- added slight chromatic abberration effect
- increased wobble
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=Changes in version 1. 3=
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- much better transition from water edge to shore
- better adjustment of far normals movement speed relative to near normals
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=Changes in version 1. 2=
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- reworked wave behavior to avoid flickering
- <
Enhanced Water Shader for MGE XE is a compact mod that improves the water visuals in Morrowind when using the MGE XE graphics extender. With 1,201 endorsements and 47,374 downloads, it's a popular choice for players seeking better water effects. Last updated in 2018, it remains a stable enhancement for the classic game.
✨ Key Features
📊 Pros & Cons
✅ Pros
- Community-approved with 1,201 endorsements and 47k downloads.
- Simple, focused mod that does one thing well.
- Works with MGE XE, a standard tool for Morrowind modding.
⚠️ Cons
- Last updated in 2018 — may not be compatible with the latest MGE XE versions.
- No detailed description or install instructions provided by the author.
- Requires MGE XE, which adds an extra dependency for new modders.
For Morrowind players who already use MGE XE and want better water visuals without overhauling the whole game. Skip if you're not using MGE XE or prefer a complete graphics overhaul.
💡 Beginner Tips
- Make sure MGE XE is installed and configured before adding this shader.
- If you use a mod manager, you can install this mod manually by dropping files into your Morrowind Data Files folder.
- Test the shader in different weather conditions to see the full effect.
📊 Mod Details
- Game
- Morrowind Mods
- Author
- Krokantor
- Version
- 2.0
- Downloads
- 47,374
- Endorsements
- 1,201
- Category
- Miscellaneous
- Created
- 1/20/2018
- Updated
- 8/4/2018
🔧 How to Install Morrowind Mods
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Visit the official mod page for specific installation instructions for this mod.
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